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Fog of War bug? Ground units stacked with air units.

Posted: Sat Apr 05, 2014 12:54 pm
by governato


During the turn replay: if an enemy unit moves through an hex where an (enemy) air unit is present, that unit is then automatically spotted. The same during a game turn: an enemy unit stacked with an air units is always (?) spotted, even with full Fog of War. I presume that having local, friendly air coverage would make units harder to see, not the opposite!

Is that a bug or a feature?

RE: Fog of War bug? Ground units stacked with air units.

Posted: Sat Apr 05, 2014 12:57 pm
by Oberst_Klink
ORIGINAL: governato



During the turn replay: if an enemy unit moves through an hex where an (enemy) air unit is present, that unit is then automatically spotted. The same during a game turn: an enemy unit stacked with an air units is always (?) spotted, even with full Fog of War. I presume that having local, friendly air coverage would make units harder to see, not the opposite!

Is that a bug or a feature?
Fabio,

I think that is the know replay ghost unit bug. Like some units just show up at the east/west corner of the replay map for no reason. I'd say that's the one. As Larry or Fogger if that one shows up during their FitE 2 replay with the 3.X Beta as well.

How's WA state mate?

Klink, Oberst

Calling Larry: Fog of War bug?

Posted: Sat Apr 05, 2014 1:10 pm
by governato
ORIGINAL: Oberst_Klink



Fabio,

I think that is the know replay ghost unit bug. Like some units just show up at the east/west corner of the replay map for no reason. I'd say that's the one. As Larry or Fogger if that one shows up during their FitE 2 replay with the 3.X Beta as well.

How's WA state mate?

Klink, Oberst


Hey Oberst,

yes but these are real units not ghosts, I swear! Hopefully Larry will see this post and comment on it.

WA is pretty in Spring! Currently playing EF with Telumar and editing the new version of the same scenario.