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Development Update

Posted: Fri Nov 15, 2002 1:21 am
by Joel Billings
Just a note to let you know that an alpha version of WitP has finally made it out to the testers. There's a lot left to be done, but at least Matrix testers are able to start giving their input.

Joel

Uraah

Posted: Fri Nov 15, 2002 2:09 am
by tanjman
Good news indeed Joel! :D :cool: :D

Posted: Fri Nov 15, 2002 5:36 pm
by John Carney
All news is greatly appreciated.
Thanks Joel.

Posted: Sat Nov 16, 2002 12:25 am
by Grouchy
Glad to hear the progress!

Posted: Sat Nov 16, 2002 4:35 am
by Raverdave
Thanks for the news ! I can't wait for it to go to Beta, and then start reading AARs as was done with UV.

Posted: Sun Nov 17, 2002 11:14 pm
by Snigbert
I look forward to writing some AARs when we get to that point :)

Posted: Mon Nov 18, 2002 1:31 am
by U2
Originally posted by Snigbert
I look forward to writing some AARs when we get to that point :)
Me too!:)

Dan

Posted: Mon Nov 18, 2002 1:33 am
by Admiral DadMan
<- AAR writing envy

Posted: Mon Nov 18, 2002 5:13 am
by Snigbert
Trust me Admiral, a lot of work goes along with that privelege. I'm not just saying that to make it sound like beta testing isnt all fun, either.

Ok, it's a lot of fun.

But it really is work.

Mostly fun. :)

Posted: Mon Nov 18, 2002 7:24 am
by Admiral DadMan
:) I've alpha-ed and beta-ed before...

Posted: Thu Nov 21, 2002 11:48 pm
by sbond
How did you get into Beta anyway?

Hard to believe I am close to 3 years waiting on this game. So many times you think it just is never going to happen. :(

Posted: Sat Nov 23, 2002 12:51 am
by Snigbert
I think most of the betas are carry-overs from UV who asked for the opportunity when they requested volunteers. There have been a few additions since then but I dont know how they are selected.

Posted: Sat Nov 23, 2002 1:44 am
by sbond
Originally posted by Snigbert
I think most of the betas are carry-overs from UV who asked for the opportunity when they requested volunteers. There have been a few additions since then but I dont know how they are selected.
Cool, I remember reading they actually expect you to test and not just play the game. :D

Posted: Sat Nov 23, 2002 6:23 am
by Snigbert
Yeah, they're funny that way.

Posted: Sat Nov 23, 2002 6:26 am
by sbond
Originally posted by Snigbert
Yeah, they're funny that way.

Yeah well that is not the norm I can assure you.

Posted: Sat Nov 23, 2002 6:31 am
by Admiral DadMan
I didn't get picked for alpha on this go-round. My approach to testing it to see if the program can be "gamed". That's ok, because I'm amusing myself with UV quite well anyway.:)

Posted: Sun Nov 24, 2002 2:10 am
by Bulldog61
Originally posted by sbond



Yeah well that is not the norm I can assure you.
That could be one of the reasons why the quality of the game s what it is. Awesome!

Mike

Alpha Group AARs????

Posted: Fri Nov 29, 2002 5:59 am
by Raverdave
SO you have been picked for the Alpha group.....hard at work playing what will be one of the clssic games of all time.............so WHERE ARE THE AARs???????;)

Posted: Fri Dec 06, 2002 10:28 pm
by tiredoftryingnames
Early feedback from me would be beautiful map and the game is going to be HUGE. I have seen some request on AARs. They'll be coming I'm sure but it's too soon now. Right now we're looking at the major issues and just getting use to the grand scale.

Posted: Sun Dec 08, 2002 7:37 pm
by Jo van der Pluym
Can anybody of the Alpha testers mayby answer one of my questions. (these have I all posted in the past)

1. Are in WitP also upgrade paths for the equipment of the ground units. Some examples:

-Tank bn's has in the begin of the war M3 Stuarts. And on the end M4 Shermans.

- USMC squads had in the begin of the war 1x BAR. In 1944 3x BAR, demo sackets etc. Or better say more firepower. Are there differend squads?

- LVT1 to LVT5 amtracks.

2. Does WitP also include

* Differend Amtracks and units.
* Junks and other local vessels
* Guerrillas
* Helicopters
* Special Forces.
Examples:
- 6th US Ranger Bn (And there where plans to raise the 7th US Ranger Bn if there was a invasion of Japan)
- 1st Special Service Force
- 1st to 4th Marine Raider Bns
- UDT Teams
- 3rd UK Commando Bde
- Marine Force Recon (Exist from Jan 1942)
- Alaska Scouts
- OSS Detachment 101
- Alamo Scouts
- Merrill's Marauders
- 7th Amphibious Force Special Unit #1 (a joint Army, Navy, USMC, Anzac LRP Co, exist from 1 March 1943 under Commander W. B. Coultas and is used in New Guinea and New Britain.
- 5217th Reconnaissance Bn (from October 1943 and use in the Philippines)
- Chindits
- Australian Independent Companies (Commando's)
- South Pacific Scouts
- 1st and 2nd Commando Fiji Guerrillas
- Korps Insulinde (Dutch SOE Commando's exist from December 1942)