Stacking Limits
Posted: Fri May 16, 2014 4:33 pm
As to RAC 2.3.1. Stacking Limits apply at the end of a every step and after advance after combat. Due to this rule it must be possible for example to move a stack consisting of two units to a hex already containing two further units, drop them of there and move the units originally in the hex elsewere. This should work ok if only it is made sure that there is no overstacking at the end of the landmovement step.
Despite this theory I am not able to do this in the game because I get an overstack warning as soon as I hoover the moving stack over the stack which is already in the hex.
What am I missing here?
Advice appreciated
Despite this theory I am not able to do this in the game because I get an overstack warning as soon as I hoover the moving stack over the stack which is already in the hex.
What am I missing here?
Advice appreciated