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Can't Save After Game Ends

Posted: Sat May 24, 2014 1:43 pm
by rkr1958
I just finished my AAR, see tm.asp?m=3598648&mpage=5&key=&#3616747 post 149. MWiF won't let me save and the advance phase button is grayed out.

I will attach game file in the next post.

Image

RE: Can't Save After Game Ends

Posted: Sat May 24, 2014 1:49 pm
by rkr1958
Attached is the game turn at the point where I last saved it. I enabled the set die rolls under the player interface in order to force the game to end after this impulse to get the situation in the screen cap above.

RE: Can't Save After Game Ends

Posted: Sat May 24, 2014 2:08 pm
by AxelNL
not sure this is a bug, although I can think of purposes to save your final game end.

In any case: good show!

RE: Can't Save After Game Ends

Posted: Sat May 24, 2014 3:34 pm
by rkr1958
ORIGINAL: AxelNL

not sure this is a bug, although I can think of purposes to save your final game end.

In any case: good show!
Thanks! I agree, it's more of a feature; but I thought I'd pass it along. I can also approximate the final state by enabling die rolls under the player interface setting and saving the game at the latest possible point before the end of turn check. But it would be nice to be able to do a post mortem on the save from a finished game.

RE: Can't Save After Game Ends

Posted: Sat May 24, 2014 3:48 pm
by AxelNL
ORIGINAL: rkr1958
ORIGINAL: AxelNL

not sure this is a bug, although I can think of purposes to save your final game end.

In any case: good show!
Thanks! I agree, it's more of a feature; but I thought I'd pass it along. I can also approximate the final state by enabling die rolls under the player interface setting and saving the game at the latest possible point before the end of turn check. But it would be nice to be able to do a post mortem on the save from a finished game.

The soonest this can be done is when there will be a release focussing on bugs releating to game saves. There are a couple around, but they are not so important. Would this be more important that starting on the AI? Don't know. I think a lot of folks would rather have the AI work to start. But who knows.....