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Adjusting VP of units

Posted: Sun May 25, 2014 7:52 am
by Tazak
Is there a way to increase the VP costs of a single unit type without increasing the Equipment Cost Factor which affects all national units e.g. I want to make the destruction of a SAM battery worth more as the aim of a scenario without affecting the VP costs of the other units assigned to defend it

RE: Adjusting VP of units

Posted: Sun May 25, 2014 9:32 am
by CapnDarwin
No there isn't. Would be a nice feature to add or even a special VP marker that targets a specific unit/sub-unit with a bonus if taken out. Maybe some kind of event scripting too. Worth adding to our list things for 2.1. Sorry.

RE: Adjusting VP of units

Posted: Sun May 25, 2014 11:00 am
by Tazak
No worries, I can use something like the I-HAWK which is immobile and just place a VP under it. Just wondering incase I had missed something

RE: Adjusting VP of units

Posted: Thu Aug 14, 2014 2:07 am
by DoubleDeuce
Being able to edit a subunit VP value would be a nice feature, perfect for making high value targets like critical supply vehicles and such.