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[FIXED B563] Build 521 TLAM-D Bug

Posted: Mon May 26, 2014 10:33 am
by Veracity
Hi Devs!

The TLAM-D model is acting as a penetration munition and impacting targets directly rather than bursting over them with cluster munitions.

Thanks,
Paul

RE: Build 521 TLAM-D Bug

Posted: Mon May 26, 2014 11:08 am
by mikmykWS
We'll take a look

Thanks!

Mike

RE: Build 521 TLAM-D Bug

Posted: Mon May 26, 2014 12:53 pm
by ComDev
TLAM-D drops its munitions and then slams into the target with its 100kg unitary warhead, destroying the weapon itself. The weapon can penetrate light buildings before detonating.

There were some post-strike photos in the 1990s of Iraqi targets hit by this weapon. Seems it was primarily used against airfields, a typical deployment method was to sprinkle the tarmacs with submunitions and then slam into a nearby hangar with the 100kg warhead.

RE: Build 521 TLAM-D Bug

Posted: Mon May 26, 2014 4:53 pm
by Veracity
ORIGINAL: emsoy

TLAM-D drops its munitions and then slams into the target with its 100kg unitary warhead, destroying the weapon itself. The weapon can penetrate light buildings before detonating.

There were some post-strike photos in the 1990s of Iraqi targets hit by this weapon. Seems it was primarily used against airfields, a typical deployment method was to sprinkle the tarmacs with submunitions and then slam into a nearby hangar with the 100kg warhead.
Hi

So after switching to opfor, there were no sub-munition impact calculations in the log. It only reported blast damage once per missile. I was aware of the RW characteristics of the munition regarding it's final phase attack with the unitary warhead, (also that was true for JSOW-A) but did not know it was re designed to be simulated in that manner. In previous builds, it was behaving as a simple cluster weapon. If that's changed and now both elements of CEM and unitary damage are simulated, could the log be updated to report both? I think the animation should be that of a cluster burst considering that's its primary function.

Thanks,
Paul

RE: Build 521 TLAM-D Bug

Posted: Sat Aug 30, 2014 2:04 pm
by Dimitris
Fixed in Build 563.