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1.1.9.2 Slow Units_in_Hex mouse over
Posted: Fri Jun 06, 2014 3:20 pm
by BrianSchick
Hi,
Intermittently, when I mouse over a popular port, such as Canton for the Japanese, it takes about 1 1/2
seconds to populate the Units in Hex window. And yet, at other times or with a freshly loaded game,
the same hex populates the window instantaneously. Weird! I have been trying to see what triggers the
behavior to change from fast to slow, but haven't found a smoking gun.
I wonder if anyone else had reported this odd behavior.
Brian Schick.
RE: 1.1.9.2 Slow Units_in_Hex mouse over
Posted: Fri Jun 06, 2014 5:21 pm
by Centuur
I've noticed this behaviour also some times. Doesn't bother me at all, I have to say, but it is a little curious.
RE: 1.1.9.2 Slow Units_in_Hex mouse over
Posted: Mon Jun 09, 2014 7:53 am
by Viktor_Kormel_slith
In general my game is slower with this version, specially when I move HQ or control over hex change. I think the supply calculations are the cause. I am worried becouse the game sometimes take a long time to continue. I think Steve should to do something about it...

RE: 1.1.9.2 Slow Units_in_Hex mouse over
Posted: Wed Jun 25, 2014 2:07 pm
by BrianSchick
Supply is a trigger of the slow down. I just reloaded my game. Moused over the huge British fleet in the E.Med. Nice and fast. Moved some Italians. Moused over the Med. again. Slow.
RE: 1.1.9.2 Slow Units_in_Hex mouse over
Posted: Wed Jun 25, 2014 2:31 pm
by Viktor_Kormel_slith
In my last game the problem got very annoying after 1943, more counters, more calculations and in 1945, it was terrible even we though to abandon the game but I must to say that my pc is not very fast. I supposed with my old pc I must to forget to play extended game...

RE: 1.1.9.2 Slow Units_in_Hex mouse over
Posted: Mon Jul 07, 2014 2:47 pm
by Shannon V. OKeets
ORIGINAL: BrianSchick
Hi,
Intermittently, when I mouse over a popular port, such as Canton for the Japanese, it takes about 1 1/2
seconds to populate the Units in Hex window. And yet, at other times or with a freshly loaded game,
the same hex populates the window instantaneously. Weird! I have been trying to see what triggers the
behavior to change from fast to slow, but haven't found a smoking gun.
I wonder if anyone else had reported this odd behavior.
Brian Schick.
I'm still collecting saved games where the time delay for recalculating supply takes too long.