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Agent mod?
Posted: Tue Jun 17, 2014 12:53 pm
by Sokar408
Simply, does a mod exist, that makes the whole agent part of the game a little less random, as in how you acquire them?
RE: Agent mod?
Posted: Tue Jun 17, 2014 1:50 pm
by ParagonExile
You can mod their occurrence values and mod to get more of them at once.
I believe
how you get them is hard-coded however.

RE: Agent mod?
Posted: Tue Jun 17, 2014 2:51 pm
by Sokar408
ORIGINAL: ParagonExile
You can mod their occurrence values and mod to get more of them at once.
I believe
how you get them is hard-coded however.
Thats a damn shame. I have gone 30 years in game and not received any new intelligence agents as humans. And no I'm not maxed (I assume max = 2)
RE: Agent mod?
Posted: Tue Jun 17, 2014 3:36 pm
by Mansen
You could build some facilities to add to the spawn chance. Same with scientists (different facility)
RE: Agent mod?
Posted: Thu Jun 19, 2014 1:17 am
by tjhkkr
Howdy!
The maximum number of agents is 5
And the best way is to code some agents in your characters files.[:)]