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Minor Issue Non-Planet Destroyers with Super Lasers
Posted: Tue Jun 17, 2014 7:45 pm
by Ardryn
If a ship that isn't a planet destroyer, such as a capital ship, gets a super laser it seems to not fall under the when to use planet destroyers section of the empire policy. In short, the AI will make the ships destroy the colony no matter what the setting is at.
RE: Minor Issue Non-Planet Destroyers with Super Lasers
Posted: Thu Jun 19, 2014 8:55 am
by elliotg
Hi Ardryn
All military ships with the Super Laser component are considered to be Planet Destroyers and *should* honor that policy setting, regardless of whether they are a repaired construction project or built from scratch by the player.
Can you please explain the situation further? A screenshot of the ship design might help me confirm that it is really a planet destroyer. A screenshot of the details of the targeted empire in the Diplomacy screen would also help.
Do you have a savegame showing the problem?
Thanks
Elliot