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New screens for SC3

Posted: Fri Jun 20, 2014 5:23 pm
by welk
Mmmm... Hubert's team seems make good work. I am ready to send the money [:D]

It seems that the graph game will be very easy to modd : good news


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RE: New screens of the game

Posted: Fri Jun 20, 2014 5:52 pm
by welk
Just for modding sample (2 graph possibilities for units counters are mixed in same screen)

In addition of my future special operationnal map mod, I plane to modify the vanilla map to provide (as altyernate vanilla map) a more clear map (graphs seems a little bit too dark for me, I will clear them a little bit)

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RE: New screens of the game

Posted: Fri Jun 20, 2014 6:05 pm
by welk
Project for more clear vanilla map (no more dark aspect)

Hubert, please : work faster !!! [:'(] [:D]


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RE: New screens of the game

Posted: Sat Jun 21, 2014 1:51 am
by zakblood
ah hexes are back great, first pics without them got me worried, great looking btw, can't wait to play this one :)

ty for sharing[&o][&o][&o]

RE: New screens of the game

Posted: Sun Jun 22, 2014 5:47 pm
by Hairog
Like the pics and good scale. Love the inclusion of both sea and air. I hope convoy/sub warfare are done well. Interdiction by air can really emulate the true missions of the flyboys.


RE: New screens of the game

Posted: Sun Jun 22, 2014 6:01 pm
by Hairog
Can't get pictures to work. Damn

RE: New screens of the game

Posted: Sun Jun 22, 2014 6:29 pm
by welk
ORIGINAL: Hairog

Can't get pictures to work. Damn

I have almost the same (it comes from a ToF mod, I think) [;)]

Attached in gif format (better than jpg)

RE: New screens of the game

Posted: Sun Jun 22, 2014 6:31 pm
by welk
A possible look for the game, as "board game mod" would be that : (see attached image)

photo_view.asp?file=0;3642709

Very impatient to begin to play and mod this game [:'(] : my ground, railroads, towns, hills, forest and counters material are ready, just the game is missing[:D]

RE: New screens of the game

Posted: Tue Jun 24, 2014 8:04 pm
by Hairog
Here's the whole map with a mod I made for TOW.



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RE: New screens of the game

Posted: Wed Jun 25, 2014 12:50 am
by zakblood
looking good[&o][&o][&o]

always loved the older game so will wait and see how this turns out or sign up for the beta when released and hope i get lucky[&o][&o][&o]

RE: New screens of the game

Posted: Wed Jun 25, 2014 11:46 am
by benpark
These are official WiP screens (the ones at the top)? I'm not on board with the overall look. The cities in particular.

I can't say this looks like an evolving engine from the screens, either graphically or in terms of game-play. No stacking, aircraft taking up an entire hex, etc. I'm hoping to hear the new features will be fairly extensive (it is a numeric advancement to "3", after all), so I'll reserve judgement for now.

RE: New screens of the game

Posted: Wed Jul 02, 2014 2:37 pm
by Fintilgin
I don't like the look of the cities either, but everything else looks good.

I hope it ships with NATO counters though. Shouldn't need a mod for that.

[&o] NATO 4 life.

RE: New screens of the game

Posted: Wed Jul 02, 2014 6:59 pm
by welk
British fighters for a "old Third Reich PC" mod (including original sounds of Third Reich PC : entire game will have the graph/sound aspect of Third Reich PC)

Image quality is bad because jpg format is only allowed here (original are in bmp)

RE: New screens of the game

Posted: Wed Jul 02, 2014 7:05 pm
by welk
German counters

RE: New screens of the game

Posted: Wed Jul 02, 2014 7:13 pm
by welk
in this mod, the map of SC3 will have the global aspect of the 3r PC map, evidently with larger size, better definition for streams and rivers + some improvments for cities and ressources)

Image : Third Reich PC map (screen capture)

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To wait SC3, a little special Third Reich PC mod for SC1 (including Third Reich PC original sounds)
http://www.battlefront.com/community/sh ... ost1539481


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RE: New screens of the game

Posted: Fri Jul 18, 2014 3:14 pm
by nikolasjohn
Totally love the screens. I think Hubert took a very close look at the Commander: the great war graphics and rightly so. The very crisp presentation of the map was the one reason I much preferred Commander to the recent incarnations of SC and he seems to have realized something needed to be done about this. Well done Hubert.

RE: New screens of the game

Posted: Sun Mar 08, 2015 4:54 am
by battlevonwar
Absolutely Beautiful Screenies, where is everyone, get your butts on here and keep us updated. [8D]

P.S. The Great War did have very clean graphics. It did get caught up in some game play issues though.

RE: New screens of the game

Posted: Tue Mar 10, 2015 10:23 pm
by Hubert Cater
Thanks everyone and I can share that they've only improved since those screens were first made with much more detail added to the maps. More on that hopefully soon enough [:)]

RE: New screens of the game

Posted: Wed Mar 11, 2015 12:45 am
by Michael T
This is looking promising....

RE: New screens of the game

Posted: Wed Mar 11, 2015 7:49 pm
by solipsismMatrix
ORIGINAL: Hubert Cater

Thanks everyone and I can share that they've only improved since those screens were first made with much more detail added to the maps. More on that hopefully soon enough [:)]
Thanks for the note - good you know your heart is still ticking over!