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[FIXED B550] B546 AI not avoiding known mines

Posted: Tue Jun 24, 2014 2:32 pm
by hb921
There is sample scen, and save during play, when mines are already detected. Despite having ample time, Tico is still heading straight for mine.

RE: B546 AI not avoiding known mines

Posted: Tue Jun 24, 2014 10:13 pm
by mikmykWS
Agree to a point. If on a mission the AI should definitely plot around them which its not now. If on plotted however its on you. You're driving.

Logged request for pathfinding around known mines for AI controlled missions.

Mike

RE: B546 AI not avoiding known mines

Posted: Thu Jun 26, 2014 6:16 am
by hb921
Great, thanks for fixing it.
And as player is responsible for avoiding mines for ploted units, maybe we can have message for mine detection please? At the moment (up to B546) mine detection is not generating message so it is impossible to set popup for this event. Mesage of different class than weapon detection would be great - it would allow to set up popup for miness, and not be bothered by each AAM detection at the same time.

RE: B546 AI not avoiding known mines

Posted: Thu Jun 26, 2014 8:09 am
by mikmykWS
Updated existing item.

Thanks!

Mike