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SOUND MOD
Posted: Wed Jun 25, 2014 12:10 am
by Bel8910
I tried replacing the GEVox and the EGEVOX with different voices. Both files working in CCPITF, but do not work in CCG2C. I checked the Nations data file and everything matches up. Am I missing something?
RE: SOUND MOD
Posted: Wed Jun 25, 2014 12:42 am
by Cathartes
does the game crash, or do some voices play and not others?
RE: SOUND MOD
Posted: Wed Jun 25, 2014 10:14 am
by Bel8910
Cathartes...the only voices I hear are Brits now; unless, I drop the original German Vox back in, and then, I'll hear something other than the Brits. No game crashes, though.