I hope to have ready
The Guns of August, 1914 by, well, August.
There is certainly no lack of WWI scenarios:
There are several good scenarios out there that cover the opening period of the war-
France 1914 (Tom Klemme, 15 km/one week), as well as his
Mons and
The Marne (excellent),
The Great War 2.0 (DR McBride, 15 km/one week/ 260 turns) ,
The Great War 1914-1918 (Pierro Falotti 15 km. one week, PBEM only),
Home Before the Leaves Fall (Tom Porto, 5 km/one day). As well as one of my favorite board games from back in the day- Avalon-Hill's
1914
The Guns of August, 1914 is designed to fill the gap in scale, 10 km/hex, one week turns, division level, into Nov 1914, as well as incorporate the design features of TOAW 3.4, and especially the Beta version which addresses the issue of attacking entrenched ignore-losses units.
It is a modest 15 turn scenario that simulates the mobile phase of the war.
Although I have been inspired by all of the above designers (especially Todd Klemme's
France 14) as well a reread of Barbara Tuchman, I have reworked the map, corrected some of the distances, revised the TOE using several sources.
Last, but not least, I used an excellent French web site that gives an animated (!) day-by-day flow of the war, at division level on a period topo-like map!
http://www.carto1418.fr/
I used this extensively to develop the OB and set the PO objectives.
(if any one has Todd Klemme's email, I would appreciate it you could forward it to me...)