random campaign problem
Posted: Sat Jun 28, 2014 5:07 pm
I tried to start up a random campaign and every time i hit the random button the program exits.No error, no lock up, it just shuts down.I tried various compatibility modes for XP. Reading the log it looks like a 64 bit issue but maybe someone can tell me for sure or has a work around. Log pasted below.
6/28/2014 12:09:06 AM: ******************** New Game *******************
6/28/2014 12:09:06 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:09:06 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:09:06 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:09:06 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:06 AM: Managed DirectX:
6/28/2014 12:09:06 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Loading Guns...
6/28/2014 12:09:06 AM: Loading Armoured Units...
6/28/2014 12:09:06 AM: Loading Infantry...
6/28/2014 12:09:06 AM: Loading Scenarios...
6/28/2014 12:09:07 AM: Loading Campaigns...
6/28/2014 12:09:07 AM: Loading Tables...
6/28/2014 12:09:07 AM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:07 AM: Graphics format: X8R8G8B8
6/28/2014 12:09:07 AM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:09:07 AM: Manager Adapter value: 0
6/28/2014 12:09:07 AM: Create device.
6/28/2014 12:09:07 AM: HardwareVertexProcessing
6/28/2014 12:09:07 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:09:07 AM: Create Flags: HardwareVertexProcessing
6/28/2014 12:09:07 AM: Device Type: Hardware
6/28/2014 12:09:52 AM: Unit Purchase - campaign:
6/28/2014 12:09:52 AM: Unit Purchase - scenario: Tutorial
6/28/2014 12:10:32 AM: Current Token: 11197773f8ef9e744ff229a8764bfd4d
6/28/2014 12:10:33 AM: Current Level: Tutorial
6/28/2014 12:30:32 AM: Program Exited.
6/28/2014 12:30:48 AM: ******************** New Game *******************
6/28/2014 12:30:48 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:30:48 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:30:48 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:30:48 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:30:48 AM: Command Line Argument: '/c'
6/28/2014 12:30:48 AM: Managed DirectX:
6/28/2014 12:30:48 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: ******************** New Game *******************
6/28/2014 12:19:28 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:19:28 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:19:28 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:19:28 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:28 PM: Managed DirectX:
6/28/2014 12:19:28 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Loading Guns...
6/28/2014 12:19:29 PM: Loading Armoured Units...
6/28/2014 12:19:33 PM: Loading Infantry...
6/28/2014 12:19:34 PM: Loading Scenarios...
6/28/2014 12:19:35 PM: Loading Campaigns...
6/28/2014 12:19:35 PM: Loading Tables...
6/28/2014 12:19:35 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:35 PM: Graphics format: X8R8G8B8
6/28/2014 12:19:35 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:19:35 PM: Manager Adapter value: 0
6/28/2014 12:19:36 PM: Create device.
6/28/2014 12:19:36 PM: HardwareVertexProcessing
6/28/2014 12:19:36 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:19:36 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:19:36 PM: Device Type: Hardware
6/28/2014 12:24:29 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:24:30 PM: Program Exited.
6/28/2014 12:24:53 PM: ******************** New Game *******************
6/28/2014 12:24:53 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:24:53 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:24:53 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:24:53 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Managed DirectX:
6/28/2014 12:24:53 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Loading Guns...
6/28/2014 12:24:53 PM: Loading Armoured Units...
6/28/2014 12:24:53 PM: Loading Infantry...
6/28/2014 12:24:53 PM: Loading Scenarios...
6/28/2014 12:24:53 PM: Loading Campaigns...
6/28/2014 12:24:53 PM: Loading Tables...
6/28/2014 12:24:53 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Graphics format: X8R8G8B8
6/28/2014 12:24:53 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:24:53 PM: Manager Adapter value: 0
6/28/2014 12:24:54 PM: Create device.
6/28/2014 12:24:54 PM: HardwareVertexProcessing
6/28/2014 12:24:54 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:24:54 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:24:54 PM: Device Type: Hardware
6/28/2014 12:25:14 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:25:14 PM: Program Exited.
6/28/2014 12:35:14 PM: ******************** New Game *******************
6/28/2014 12:35:14 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:35:14 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:35:14 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:35:14 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:14 PM: Managed DirectX:
6/28/2014 12:35:14 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Loading Guns...
6/28/2014 12:35:14 PM: Loading Armoured Units...
6/28/2014 12:35:14 PM: Loading Infantry...
6/28/2014 12:35:14 PM: Loading Scenarios...
6/28/2014 12:35:15 PM: Loading Campaigns...
6/28/2014 12:35:15 PM: Loading Tables...
6/28/2014 12:35:15 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:15 PM: Graphics format: X8R8G8B8
6/28/2014 12:35:15 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:35:15 PM: Manager Adapter value: 0
6/28/2014 12:35:15 PM: Create device.
6/28/2014 12:35:15 PM: HardwareVertexProcessing
6/28/2014 12:35:15 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:35:15 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:35:15 PM: Device Type: Hardware
6/28/2014 12:35:24 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:35:24 PM: Program Exited.
6/28/2014 12:36:33 PM: ******************** New Game *******************
6/28/2014 12:36:33 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:36:33 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:36:33 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:36:33 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:33 PM: Managed DirectX:
6/28/2014 12:36:33 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Loading Guns...
6/28/2014 12:36:33 PM: Loading Armoured Units...
6/28/2014 12:36:34 PM: Loading Infantry...
6/28/2014 12:36:34 PM: Loading Scenarios...
6/28/2014 12:36:34 PM: Loading Campaigns...
6/28/2014 12:36:34 PM: Loading Tables...
6/28/2014 12:36:34 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:34 PM: Graphics format: X8R8G8B8
6/28/2014 12:36:34 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:36:34 PM: Manager Adapter value: 0
6/28/2014 12:36:34 PM: Create device.
6/28/2014 12:36:34 PM: HardwareVertexProcessing
6/28/2014 12:36:34 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:36:34 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:36:34 PM: Device Type: Hardware
6/28/2014 12:36:43 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:36:43 PM: Program Exited.
6/28/2014 12:09:06 AM: ******************** New Game *******************
6/28/2014 12:09:06 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:09:06 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:09:06 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:09:06 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:06 AM: Managed DirectX:
6/28/2014 12:09:06 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Loading Guns...
6/28/2014 12:09:06 AM: Loading Armoured Units...
6/28/2014 12:09:06 AM: Loading Infantry...
6/28/2014 12:09:06 AM: Loading Scenarios...
6/28/2014 12:09:07 AM: Loading Campaigns...
6/28/2014 12:09:07 AM: Loading Tables...
6/28/2014 12:09:07 AM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:07 AM: Graphics format: X8R8G8B8
6/28/2014 12:09:07 AM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:09:07 AM: Manager Adapter value: 0
6/28/2014 12:09:07 AM: Create device.
6/28/2014 12:09:07 AM: HardwareVertexProcessing
6/28/2014 12:09:07 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:09:07 AM: Create Flags: HardwareVertexProcessing
6/28/2014 12:09:07 AM: Device Type: Hardware
6/28/2014 12:09:52 AM: Unit Purchase - campaign:
6/28/2014 12:09:52 AM: Unit Purchase - scenario: Tutorial
6/28/2014 12:10:32 AM: Current Token: 11197773f8ef9e744ff229a8764bfd4d
6/28/2014 12:10:33 AM: Current Level: Tutorial
6/28/2014 12:30:32 AM: Program Exited.
6/28/2014 12:30:48 AM: ******************** New Game *******************
6/28/2014 12:30:48 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:30:48 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:30:48 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:30:48 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:30:48 AM: Command Line Argument: '/c'
6/28/2014 12:30:48 AM: Managed DirectX:
6/28/2014 12:30:48 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: ******************** New Game *******************
6/28/2014 12:19:28 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:19:28 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:19:28 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:19:28 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:28 PM: Managed DirectX:
6/28/2014 12:19:28 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Loading Guns...
6/28/2014 12:19:29 PM: Loading Armoured Units...
6/28/2014 12:19:33 PM: Loading Infantry...
6/28/2014 12:19:34 PM: Loading Scenarios...
6/28/2014 12:19:35 PM: Loading Campaigns...
6/28/2014 12:19:35 PM: Loading Tables...
6/28/2014 12:19:35 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:35 PM: Graphics format: X8R8G8B8
6/28/2014 12:19:35 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:19:35 PM: Manager Adapter value: 0
6/28/2014 12:19:36 PM: Create device.
6/28/2014 12:19:36 PM: HardwareVertexProcessing
6/28/2014 12:19:36 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:19:36 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:19:36 PM: Device Type: Hardware
6/28/2014 12:24:29 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:24:30 PM: Program Exited.
6/28/2014 12:24:53 PM: ******************** New Game *******************
6/28/2014 12:24:53 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:24:53 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:24:53 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:24:53 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Managed DirectX:
6/28/2014 12:24:53 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Loading Guns...
6/28/2014 12:24:53 PM: Loading Armoured Units...
6/28/2014 12:24:53 PM: Loading Infantry...
6/28/2014 12:24:53 PM: Loading Scenarios...
6/28/2014 12:24:53 PM: Loading Campaigns...
6/28/2014 12:24:53 PM: Loading Tables...
6/28/2014 12:24:53 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Graphics format: X8R8G8B8
6/28/2014 12:24:53 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:24:53 PM: Manager Adapter value: 0
6/28/2014 12:24:54 PM: Create device.
6/28/2014 12:24:54 PM: HardwareVertexProcessing
6/28/2014 12:24:54 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:24:54 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:24:54 PM: Device Type: Hardware
6/28/2014 12:25:14 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:25:14 PM: Program Exited.
6/28/2014 12:35:14 PM: ******************** New Game *******************
6/28/2014 12:35:14 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:35:14 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:35:14 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:35:14 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:14 PM: Managed DirectX:
6/28/2014 12:35:14 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Loading Guns...
6/28/2014 12:35:14 PM: Loading Armoured Units...
6/28/2014 12:35:14 PM: Loading Infantry...
6/28/2014 12:35:14 PM: Loading Scenarios...
6/28/2014 12:35:15 PM: Loading Campaigns...
6/28/2014 12:35:15 PM: Loading Tables...
6/28/2014 12:35:15 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:15 PM: Graphics format: X8R8G8B8
6/28/2014 12:35:15 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:35:15 PM: Manager Adapter value: 0
6/28/2014 12:35:15 PM: Create device.
6/28/2014 12:35:15 PM: HardwareVertexProcessing
6/28/2014 12:35:15 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:35:15 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:35:15 PM: Device Type: Hardware
6/28/2014 12:35:24 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:35:24 PM: Program Exited.
6/28/2014 12:36:33 PM: ******************** New Game *******************
6/28/2014 12:36:33 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:36:33 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:36:33 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:36:33 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:33 PM: Managed DirectX:
6/28/2014 12:36:33 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Loading Guns...
6/28/2014 12:36:33 PM: Loading Armoured Units...
6/28/2014 12:36:34 PM: Loading Infantry...
6/28/2014 12:36:34 PM: Loading Scenarios...
6/28/2014 12:36:34 PM: Loading Campaigns...
6/28/2014 12:36:34 PM: Loading Tables...
6/28/2014 12:36:34 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:34 PM: Graphics format: X8R8G8B8
6/28/2014 12:36:34 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll
6/28/2014 12:36:34 PM: Manager Adapter value: 0
6/28/2014 12:36:34 PM: Create device.
6/28/2014 12:36:34 PM: HardwareVertexProcessing
6/28/2014 12:36:34 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False
6/28/2014 12:36:34 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:36:34 PM: Device Type: Hardware
6/28/2014 12:36:43 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:36:43 PM: Program Exited.