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Colonization Rebalanced v0.1
Posted: Mon Jun 30, 2014 3:53 pm
by Franky007
Here is my first mod for DW: a Rebalance of the Colonization tech tree.
Now all Planet type are available to colonize at all time, but with varying cost depending on the race:
Also include:
- More (& rebalanced) wonders v0.4
- Energy Techtree Rebalanced v0.1
- Xenomorph Plague
Installation:
Just unzip in the Customization folder.
RE: Colonization Rebalanced v0.1
Posted: Mon Jun 30, 2014 3:54 pm
by Franky007
Here is a screenshot of the tech tree:

RE: Colonization Rebalanced v0.1
Posted: Mon Jun 30, 2014 4:16 pm
by RogalDorn
This looks very interesting, and since the tech rebalance mod isn't current I will make sure to try this after I tire of my current game. What exactly does the last tech do?
RE: Colonization Rebalanced v0.1
Posted: Mon Jun 30, 2014 4:55 pm
by CyclopsSlayer
In the vanilla trees it would increase initial colony size from 30M to 100M iirc.
RE: Colonization Rebalanced v0.1
Posted: Mon Jun 30, 2014 6:43 pm
by Tcby
*From 60 million to 100 million. Thanks for the mod. Will play around with it soon

RE: Colonization Rebalanced v0.1
Posted: Mon Jun 30, 2014 11:25 pm
by Tanaka
Thanks great idea makes much more sense to me and will really help the AI!
RE: Colonization Rebalanced v0.1
Posted: Tue Jul 01, 2014 3:38 pm
by Tanaka
Possible to make this work with Extended as well?
RE: Colonization Rebalanced v0.1
Posted: Tue Jul 01, 2014 3:57 pm
by Franky007
I will wait a little for feedback on the mod, then i will look into compatibility with extended.
RE: Colonization Rebalanced v0.1
Posted: Tue Jul 15, 2014 11:45 am
by lurchi
This mod looks really interesting. Do you use the ResearchColonizationCost-
Factor in the race.txt file? I ask because I'm working on a fan expansion and would like to include your mod, but need some colo cost leeway for a new race of doom.
RE: Colonization Rebalanced v0.1
Posted: Tue Jul 15, 2014 12:08 pm
by Franky007
Yes i use the ResearchColonizationCostFactor...
You can use any part of the mod, as it was more like a proof of concept.
RE: Colonization Rebalanced v0.1
Posted: Tue Jul 15, 2014 2:40 pm
by lurchi
Great. Thank you! [:)]