Size matter
Posted: Thu Jul 03, 2014 8:00 am
Hello everyone,
i'm an italian very new player of this amazing game.
Firstly i want to apologize for my bad english, as you can imagine is not my native language.
Finally after long time i've decided to buy and play DW:Universe. I readed tons of guides and watched lot of youtube tutorial before start to play, and i've decided to start with no automation. I like the immersion with no automation.
Now there is something that is not completely clear to me.
Probably is really intuitive for everyone but not for me (poor me...sigh...).
What is meaning of the size and role of the ship (or base design)?
I try to explain. Usually i start with a small starport, then after upgrade and adding new component i increase the size to transform a small station in a big station with the size of a Large starport. But, namely, remain a small starport base. Its ok or there is a reason for start with a Large starport with few component and then upgrade gradually later?
Same with ship, i usually start with cruiser and gradually increase the size with new component as soon as my reasearch reach the projects for upgrades. What is the difference from a crusier with the same size and components of a capital and a capital? Is just an example of course, i want understand if the role of a ship limit, for example, the maximum size reachable or the components addable.
Thank you in advance, and again sorry if i've not explained well my request.
i'm an italian very new player of this amazing game.
Firstly i want to apologize for my bad english, as you can imagine is not my native language.
Finally after long time i've decided to buy and play DW:Universe. I readed tons of guides and watched lot of youtube tutorial before start to play, and i've decided to start with no automation. I like the immersion with no automation.
Now there is something that is not completely clear to me.
Probably is really intuitive for everyone but not for me (poor me...sigh...).
What is meaning of the size and role of the ship (or base design)?
I try to explain. Usually i start with a small starport, then after upgrade and adding new component i increase the size to transform a small station in a big station with the size of a Large starport. But, namely, remain a small starport base. Its ok or there is a reason for start with a Large starport with few component and then upgrade gradually later?
Same with ship, i usually start with cruiser and gradually increase the size with new component as soon as my reasearch reach the projects for upgrades. What is the difference from a crusier with the same size and components of a capital and a capital? Is just an example of course, i want understand if the role of a ship limit, for example, the maximum size reachable or the components addable.
Thank you in advance, and again sorry if i've not explained well my request.