Strategy and questions about some realms
Posted: Sat Jul 05, 2014 9:25 am
Hello,
First of all thanks for posting again weekly spotlight threads, it is a really enjoying thing.
I have some questions about strategy of some realms.
- Ariselle and Azure islands: They are realms based on the sea warfare, I would want to know the main difference among these realms. I guess that Ariselle domain the world using commerce and punishing their foes with raids whereas pirates of Azure islands base his wealth on raids.
- Khazod and Iron Barony: I suppose that the orcish realms base his power on the infantry but what is the difference on the gameplay?. We know that Iron barony is a realm that base his strategy on spam lots of orcs and since They have the expendable perk They can attack again and again, but what about Khazod? Do They base his strategy on elite orcish infantry?. I'm very curious about this realm cause is surrounded in all his borders with foes (Hadrigel is specially dangerous I think). How can survive Khazod with that difficult initial situation area?. Do exist more orcish realms?.
- Maledor: is a realm that want to create an army of undead, but how can they do that? In a deffensive war the have the Keshite catacombs but they have to risk their capital to do that, with necromancer hero they can use the necropolis card for a attack/defense strategy but you need to have a legendary necromarcer fot that, and with the level 5 spell thay can create five skeletons. My question is if the necromarcers units can create also undeads.
- Ice spire: it is a small realm (only two provinces) and without landmarks. How can they survive to attacks of the hordes of Vessoi and Jotland? They have a strong units and magic to do that (since their leadar is a witch)? or they can become allies of one of these barbarians realms?.
- Undead empires: at this moment we have seen three realms with undead support, but the undead units are unique (wraith of the darkwood, the worm and drowned of the deeps), the undead units are powerful enought to be unics?. How many realms also can reach undead units?.Palemor armies is based totally on undead units?. Can you describe a bit the mechanic of the plague?. And a final question, Ravengard's leader is a vampire?.
- Giant realm: this realm is surrounded by Iron Barony, do They have to fight versus the orcs or can be allies? I mean, the giants can sign a pass throught orcs territory pact?.
My last question, if sovereignty had good sales would you think about doing expansions? For example setting the plot when the Bpruvian empire was the great power or even before the arrival of the humans to the world.
Sorry for asking all these questions, but I'm really interested in your game, you have put lots of details and charm on the plot of sovereignty.
Thank you Breca ina dvance for your attention.
Salutes.
First of all thanks for posting again weekly spotlight threads, it is a really enjoying thing.
I have some questions about strategy of some realms.
- Ariselle and Azure islands: They are realms based on the sea warfare, I would want to know the main difference among these realms. I guess that Ariselle domain the world using commerce and punishing their foes with raids whereas pirates of Azure islands base his wealth on raids.
- Khazod and Iron Barony: I suppose that the orcish realms base his power on the infantry but what is the difference on the gameplay?. We know that Iron barony is a realm that base his strategy on spam lots of orcs and since They have the expendable perk They can attack again and again, but what about Khazod? Do They base his strategy on elite orcish infantry?. I'm very curious about this realm cause is surrounded in all his borders with foes (Hadrigel is specially dangerous I think). How can survive Khazod with that difficult initial situation area?. Do exist more orcish realms?.
- Maledor: is a realm that want to create an army of undead, but how can they do that? In a deffensive war the have the Keshite catacombs but they have to risk their capital to do that, with necromancer hero they can use the necropolis card for a attack/defense strategy but you need to have a legendary necromarcer fot that, and with the level 5 spell thay can create five skeletons. My question is if the necromarcers units can create also undeads.
- Ice spire: it is a small realm (only two provinces) and without landmarks. How can they survive to attacks of the hordes of Vessoi and Jotland? They have a strong units and magic to do that (since their leadar is a witch)? or they can become allies of one of these barbarians realms?.
- Undead empires: at this moment we have seen three realms with undead support, but the undead units are unique (wraith of the darkwood, the worm and drowned of the deeps), the undead units are powerful enought to be unics?. How many realms also can reach undead units?.Palemor armies is based totally on undead units?. Can you describe a bit the mechanic of the plague?. And a final question, Ravengard's leader is a vampire?.
- Giant realm: this realm is surrounded by Iron Barony, do They have to fight versus the orcs or can be allies? I mean, the giants can sign a pass throught orcs territory pact?.
My last question, if sovereignty had good sales would you think about doing expansions? For example setting the plot when the Bpruvian empire was the great power or even before the arrival of the humans to the world.
Sorry for asking all these questions, but I'm really interested in your game, you have put lots of details and charm on the plot of sovereignty.
Thank you Breca ina dvance for your attention.
Salutes.