2.1 Idea - Fog of War
Posted: Tue Jul 08, 2014 12:11 pm
The Good Idea Fairy has been camped out in my living room....
I don't know the specifics of TOC log reporting, but there is a lot of info in there. Next time I do the US Campaign (just finished my second iteration), I am going to use a notepad and play S2. I am assuming unit IDs in the log are accurate.
The idea I have is to introduce accuracy of ID be a function of the HQ staff lowest in chain of command. So, percentage of surviving HQ units, morale, and readiness having an effect in correctly identifying the enemy unit.
In a real TOC or TAC CP, the S2 shop will identify major units and have an OB, along with templates. Plts are reporting numbers, types, and locations of vehicles seen or killed. The S2 takes that data and processes it to yield info on enemy units.
So, as the HQ degrades, the accuracy of enemy unit IDs degrade. No HQ staff gives you "engaging unidentified tank unit"
I don't know the specifics of TOC log reporting, but there is a lot of info in there. Next time I do the US Campaign (just finished my second iteration), I am going to use a notepad and play S2. I am assuming unit IDs in the log are accurate.
The idea I have is to introduce accuracy of ID be a function of the HQ staff lowest in chain of command. So, percentage of surviving HQ units, morale, and readiness having an effect in correctly identifying the enemy unit.
In a real TOC or TAC CP, the S2 shop will identify major units and have an OB, along with templates. Plts are reporting numbers, types, and locations of vehicles seen or killed. The S2 takes that data and processes it to yield info on enemy units.
So, as the HQ degrades, the accuracy of enemy unit IDs degrade. No HQ staff gives you "engaging unidentified tank unit"