Optimizing cargo space
Posted: Tue Jul 08, 2014 9:25 pm
After dozens of hours of testing and gathering data from around 1900 starbases, I'd like to present my findings on cargo space. The collected data is in the attached file, for your amusement.
Use the below data to choose the cargo hold size for your mining star bases (mineral, luxury, and gas all use the same values). I would recommend the "5 resources per planet size", since 5 is the max I've ever seen in game on one planet.
1 resource per planet: 7775 cargo (Optimal size for a 1-gas refueling base)
2 resources per planet: 15300 cargo (optimal size for a 2-gas refueling base)
3 resources per planet: 22825 cargo
4 resources per planet: 30350 cargo
5 resources per planet: 37875 cargo (this is the value I would use)
6 resources per planet: 45400 cargo (overkill in regular gameplay)
7 resources per planet: 52925 cargo (overkill in regular gameplay)
8 resources per planet: 60450 cargo (overkill in regular gameplay)
The formula the game uses to calculate a star base's actual cargo hold size is (Cargospace * 4) - 1000. The observed values don't match this perfectly - especially at low cargo hold sizes, but the larger data supports it.
The below chart displays the observed in-game max cargo values (blue dots), and the calculated trendline from this data (red line).

Bottom line:
If you want cheaper star bases that will still never hit capacity 99% of the time, go with 30350 cargo.
If you want to be 100% covered, go with 37875 cargo.
For a single-gas refueling base (hydrogen OR caslon), use 7775 cargo.
For a two-gas refueling base (hydrogen AND caslon), use 15300 cargo.
Putting more than 37875 cargo space on a base is a waste, due to the 30100 per-resource storage cap tm.asp?m=3651245.
Feelotraveler has another post on cargo with some additional information here: tm.asp?m=3650778.
Use the below data to choose the cargo hold size for your mining star bases (mineral, luxury, and gas all use the same values). I would recommend the "5 resources per planet size", since 5 is the max I've ever seen in game on one planet.
1 resource per planet: 7775 cargo (Optimal size for a 1-gas refueling base)
2 resources per planet: 15300 cargo (optimal size for a 2-gas refueling base)
3 resources per planet: 22825 cargo
4 resources per planet: 30350 cargo
5 resources per planet: 37875 cargo (this is the value I would use)
6 resources per planet: 45400 cargo (overkill in regular gameplay)
7 resources per planet: 52925 cargo (overkill in regular gameplay)
8 resources per planet: 60450 cargo (overkill in regular gameplay)
The formula the game uses to calculate a star base's actual cargo hold size is (Cargospace * 4) - 1000. The observed values don't match this perfectly - especially at low cargo hold sizes, but the larger data supports it.
The below chart displays the observed in-game max cargo values (blue dots), and the calculated trendline from this data (red line).

Bottom line:
If you want cheaper star bases that will still never hit capacity 99% of the time, go with 30350 cargo.
If you want to be 100% covered, go with 37875 cargo.
For a single-gas refueling base (hydrogen OR caslon), use 7775 cargo.
For a two-gas refueling base (hydrogen AND caslon), use 15300 cargo.
Putting more than 37875 cargo space on a base is a waste, due to the 30100 per-resource storage cap tm.asp?m=3651245.
Feelotraveler has another post on cargo with some additional information here: tm.asp?m=3650778.
