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Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 10:12 am
by CapnDarwin
Well the title says it all basically. If OTS did a version of the game engine set in WW2 and modified for the setting (250m hexes, tweaks for combat of the era), would you buy the game? I figured it was worth asking while we wait for the update and we (OTS) are laying out our Southern Storm (2.1) road map.

What would a good WW2 version have to have for you to drop some coin? Please comment.

Thanks. [8D]

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 10:32 am
by montanaza
Definitely Yes!!!

YES YES YES YES YES YES YES

Can I buy now :D

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 10:37 am
by jack54
Yes... definitely.

@ 250 per hex it would feel like a suped-up WEGO PanzerBlitz.![:)]


RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 10:46 am
by DoubleDeuce
ORIGINAL: jack54

@ 250 per hex it would feel like a suped-up WEGO PanzerBlitz.![:)]
Exactly my thought too! . . . and yes, I would buy it in a heartbeat.

The thing I really like with this game is it plays like a boardgame built on top of an underlying simulation.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 11:37 am
by DoubleDeuce
Honestly though, just redoing the game engine to support 250m hexes and the already access to data via excel opens up many possibilities right there. You could theoretically do about modern era stuff, 20th century onward. Heck, you could probably even do ACW stuff with it.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 11:41 am
by montanaza
That being said, I know you had mentioned Mid-East in the past. That isn't nearly as riveting to me as the WW2 option you are proposing here.

FWIW...

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 1:37 pm
by governato

I would definitely buy a WWII, East Front or North Africa version of Flashpoint.
Yes, there are many WWII games, but very few with a realistic and easy to grasp C&C as in this game.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 1:41 pm
by FroBodine
Yes, definitely. Start working on it now, please! Drop the Southern Storm thing. I don't understand the argument that we don't need another WW2 game. This engine is brilliant, and would make an all new and exciting WW2 simulation game, never before seen on this planet.

I'm in! Onwards!

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 2:13 pm
by wodin
Those who vote no..thanks. I'd never vote no to any game idea whether if I wasn't interested cos I know others will be and I wouldn't want them to miss out. The fact we haven't got a WW2 game with this sort of mechanic either makes it a must for a WW2 version. Games are really about the mechanics and gameplay and then it's the era\theater.

I wouldn't have put the no vote option in. I'd have just done the others, you can still see the demand for i doing i that way.

Funny how all those who voted yes actually posted aswell..and are regular forum posters.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 2:32 pm
by CapnDarwin
The basic idea is to shake the trees and see what people think.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 2:36 pm
by Wolfe1759
ORIGINAL: Double Deuce

ORIGINAL: jack54

@ 250 per hex it would feel like a suped-up WEGO PanzerBlitz.![:)]
Exactly my thought too! . . . and yes, I would buy it in a heartbeat.

The thing I really like with this game is it plays like a boardgame built on top of an underlying simulation.

My thoughts as well.

I only got round to buying FC:RS a week or so ago, already having lots of fun with it and would buy a WW2 version if/when it is done.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 2:43 pm
by TheWombat_matrixforum
I said yes, but you'd have to do X. The "X" includes having a nice variety of tactical situations, ultimately covering multiple fronts and periods of the war; an overlay/map planning feature to help us both play the game and follow historical battles; and the incorporation of some of the graphical improvements to maps and counters that we've seen from the mod community.

WWII is not my first choice--more WWIII hypothetical and modern Middle East would be more my liking--but I like WWII well enough. I'm not an East Front junkie, really, but that theater offers enormous opportunity for scenarios and campaigns at this scale. But so does Italy and France/Belgium/Netherlands, as well as the Western Desert.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 2:45 pm
by kipanderson
Hi,

Yup I would buy any WWII versions of the engine. Cold War good... makes nice change... but WWII is the number one setting.

However... weirdly... given what others think... I would prefer 500m hexes. The operational side of the engine is the magic for me. Slowing the game down would be plus.

For tactics I do think CM outguns all comers.

This engine covers the very lowest level of operations fantastically. And is a superbly high quality product wish adds a lot.

All the best,
Kip.

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 3:04 pm
by DoubleDeuce
ORIGINAL: kipanderson

However... weirdly... given what others think... I would prefer 500m hexes.
What about concerns that hexes that large would negatively affect the game's maneuver aspect given the shorter ranges of early war equipment?

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 3:44 pm
by RealChuckB
ORIGINAL: wodin

Those who vote no..thanks. I'd never vote no to any game idea whether if I wasn't interested cos I know others will be and I wouldn't want them to miss out. The fact we haven't got a WW2 game with this sort of mechanic either makes it a must for a WW2 version. Games are really about the mechanics and gameplay and then it's the era\theater.

I wouldn't have put the no vote option in. I'd have just done the others, you can still see the demand for i doing i that way.

Funny how all those who voted yes actually posted aswell..and are regular forum posters.

In a world of unlimited resources, I would like this engine to be expanded to all possible ages/scenarios. In the world that we're actually dealing with, I think that this engine (as one of the very few that works with/was created for modern conflicts) should stay focused on modern conflicts and getting those of us, who are mainly interested in modern conflict and who are sorely underserved, more interesting scenarios.

So, in short - it's a no from me until a yes doesn't mean that modern scenarios/expansions are pushed out (also, from a statistical perspective, leaving out a "no" option doesn't really create a meaningful result)

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 4:14 pm
by CapnDarwin
Chuck, there is no plan to jump off our current modern agenda and dive into a WW2 title. So you are safe to vote your conscience. [:D]

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 4:41 pm
by Bipman
I would like to see a modern day version of the current game say involving USA, Europe, China, Russia and maybe North Korea ?

SPG

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 6:13 pm
by Mad Russian
ORIGINAL: Chuck B.

ORIGINAL: wodin

Those who vote no..thanks. I'd never vote no to any game idea whether if I wasn't interested cos I know others will be and I wouldn't want them to miss out. The fact we haven't got a WW2 game with this sort of mechanic either makes it a must for a WW2 version. Games are really about the mechanics and gameplay and then it's the era\theater.

I wouldn't have put the no vote option in. I'd have just done the others, you can still see the demand for i doing i that way.

Funny how all those who voted yes actually posted aswell..and are regular forum posters.

...I think that this engine (as one of the very few that works with/was created for modern conflicts) should stay focused on modern conflicts and getting those of us, who are mainly interested in modern conflict and who are sorely underserved, more interesting scenarios.

I guess that leaves me with the question as to what you find uninteresting about the scenarios that we have now?

Good Hunting.

MR

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 6:13 pm
by Jafele
I love FCRS basically because of its amazing engine. The replayability is high, however I guess sooner or later I´ll get tired of playing the same scenarios over and over again. Will we have a random map generator for the next game? This powerful AI in random maps would add loads of replayability. Make it real and I will buy everything you do. [&o]

RE: Flashpoint Campaigns in WW2 - Would you buy it?

Posted: Wed Jul 16, 2014 6:16 pm
by RealChuckB
ORIGINAL: Mad Russian

ORIGINAL: Chuck B.

ORIGINAL: wodin

Those who vote no..thanks. I'd never vote no to any game idea whether if I wasn't interested cos I know others will be and I wouldn't want them to miss out. The fact we haven't got a WW2 game with this sort of mechanic either makes it a must for a WW2 version. Games are really about the mechanics and gameplay and then it's the era\theater.

I wouldn't have put the no vote option in. I'd have just done the others, you can still see the demand for i doing i that way.

Funny how all those who voted yes actually posted aswell..and are regular forum posters.

...I think that this engine (as one of the very few that works with/was created for modern conflicts) should stay focused on modern conflicts and getting those of us, who are mainly interested in modern conflict and who are sorely underserved, more interesting scenarios.

I guess that leaves me with the question as to what you find uninteresting about the scenarios that we have now?

Good Hunting.

MR

Nope, that leaves you with being happy that I want more (as in "additional") scenarios using this engine