AI Setting Waypoint on Water Hex
Posted: Tue Jul 22, 2014 4:21 pm
In Alex1812's Golan Hts scenario, there is a VP hex on a bridge over the major river in hex 2122. Got an AI controlled unit that at end of game had that hex plotted as endpoint of movement. The engine disallows the human player the option if plotting a waypoint on a water hex. Not sure if that is working as designed.
Game save attached
Game save attached