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Sugestions to improve this brilliant game:)

Posted: Tue Jul 29, 2014 8:30 am
by Ozymankos
I love this game or galactic simulation should I say
I have played 7-8 games on full auto and partial auto as Atlantis (humans ) and one as Securans with strong pirates and many and with expensive tech
I let the simulation run while I was sleeping from 4 AM to 2 PM(I know,I know..) and it was in the year 2771 ,I had only 15 colonies and none of my opponents had more than 100 colonies
Suddenly I realised that in order for me to attain my ambitious goal to have 200 colonies I have to take full control of an agressive race because it is impossible,because maps are too small...
so here is
1.make maps larger around 2500 stars:I know that you have 50000 planets on a 1400 stars map but most cannot be colonized
maybe make the gas giants and barren planets colonizable?
with great tech of course
2.the graphics are poor and the UI is complicated for newcomers;I know this game is expensive because it is a niche game because only very few people play it...
come on guys hire some 3d artists and make it into something like Sins of the stars or Sword of the stars 2(I stopped playing that game because the grepahics are like in 1995,no offense here:) and it was crashing a lot)
3.the tutorials still do not cover all the game mechanics...I know it is a live universe and spying is too powerfull
I often put my defensive agents to 70% and military production and levels to high in order to combat pirates and agresive races
and I also put my fleet limits to 50 and 15 respectively
It would be nice if the AI will automatically update the small spaceport which I want to be constructed on all worlds to the latest version:)
the last time I had this experience was in Space Empires ..1 to 5:)
keep the good work