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Patch 1.5.2 update news
Posted: Tue Aug 05, 2014 6:32 am
by Lord Zimoa
Commander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time.
iPad CTGW changelog 1.5.2:
- Auto zoom-out on turn end
- Move visible confirmation icons (on top of units)
- Link to gameplay support forum
- AI long loops reported fixed
- AI crashes fixed
- New versioning scheme
PC and Steam changelog 1.5.2:
- Various AI crashes fixed
- Fixed AI crash caused by incorrect embarking
- Fixed long (to infinite) AI turn loops
- Fixed a problem with loading game when custom unit name has "," (comma)
- Fixed Unmoved unit cycling with PageUp/PageDown keys
- Rendering via Direct3D support
- Fixed a bug in the Steam installer causing game not always starting
- Fixed camera AI swinging bug by auto zoom-out on turn end
- Added link to gameplay support forum
- New version numbering scheme
- Double click to confirm action or move introduced to reduce accidental actions/moves
RE: Patch 1.5.2 update news
Posted: Fri Aug 08, 2014 12:40 pm
by OzHawkeye2
How long does that Apple approval process normally take? Both out of curiosity, but also because I'm currently stuck on the Naval AI bug, it'd be good to have some idea of the timeline involved.
RE: Patch 1.5.2 update news
Posted: Fri Aug 08, 2014 2:17 pm
by Lord Zimoa
Apparently up to 8 working days we have submitted last Monday, we are nail-biting here as well...
From this patch on we have changed the numbering scheme between Slith servers and the engine and how they communicate, so yes after this patch froward we will no longer be kept hostage by the slow Apple approval process
Side note, the new 1.6 Beta patch we want to release as fast as possible as soon as 1.5.2 is life on Steam. More news next week.
RE: Patch 1.5.2 update news
Posted: Tue Aug 12, 2014 3:25 pm
by AEWHistory
Are we up to 7 working days today? I'm just trying to figure out when the patch will be coming. Apple needs to move their rear ends, there are grognards looking for a fix here!!!
RE: Patch 1.5.2 update news
Posted: Tue Aug 12, 2014 8:53 pm
by OzHawkeye2
Ayup, I've been checking Steam daily to see if it's updated. Sadly, still no update.
RE: Patch 1.5.2 update news
Posted: Tue Aug 12, 2014 9:22 pm
by Lord Zimoa
Apple`s approval and patch process policy shows how much they care about their App customers really.
Sorry guys, we are irritated as well and all we can do is wait... it is disgrace IMHO.
RE: Patch 1.5.2 update news
Posted: Tue Aug 12, 2014 9:53 pm
by OzHawkeye2
ORIGINAL: Lord Zimoa
Apple`s approval and patch process policy shows how much they care about their App customers really.
Sorry guys, we are irritated as well and all we can do is wait... it is disgrace IMHO.
No need to apologise Lord Zimoa. It's Apple that's the holdup as we all understand. [:)]
RE: Patch 1.5.2 update news
Posted: Wed Aug 13, 2014 3:58 am
by AEWHistory
Let me second OzHawkeye's thoughts. Anyway, it isn't like the game isn't playable, I'm just looking forward to some improvements. Still, it really does feel like Apple has transformed into the Microsoft of a decade and a half ago. Funny how times change.....
RE: Patch 1.5.2 update news
Posted: Wed Aug 13, 2014 6:48 am
by OzHawkeye2
ORIGINAL: AEWHistory
Let me second OzHawkeye's thoughts. Anyway, it isn't like the game isn't playable, I'm just looking forward to some improvements. Still, it really does feel like Apple has transformed into the Microsoft of a decade and a half ago. Funny how times change.....
Unfortunately for me it is - my current game is stuck on the Naval AI bug, and I've been reluctant to start another until I finish this one, though I might just have to bite the bullet and make a new game.
RE: Patch 1.5.2 update news
Posted: Wed Aug 13, 2014 7:01 am
by Lord Zimoa
Hi guys,
Just got in the news Apple approved the CTGW 1.5.2 patch, so we are now preparing and scheduling the patch releases. More news later today!
RE: Patch 1.5.2 update news
Posted: Wed Aug 13, 2014 7:39 am
by OzHawkeye2
[&o] [X(]
RE: Patch 1.5.2 update news
Posted: Wed Aug 13, 2014 1:32 pm
by AEWHistory
Yeeeeeehaaaaa! [:D]
RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 5:09 am
by Lord Zimoa
Slitherine are preparing the release for all platforms, as soon as they are ready I will post here.
RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 10:57 am
by toddtreadway
So are there any gameplay changes, re-balancing Serbia, etc.?
RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 11:03 am
by vonRocko
Yes this is holding up the war![;)] You have to make sure it works for those lousy ipods!
RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 11:52 am
by Lord Zimoa
A big rebalancing Beta patch 1.6 is being prepared at the moment, more news soon. We will offer it as an open Beta.
RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 12:08 pm
by vonRocko
Great, now I'll never get a game started because I need to wait for that.

RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 12:10 pm
by Hellfirejet
ORIGINAL: toddtreadway
So are there any gameplay changes, re-balancing Serbia, etc.?
Hi not just Serbia is re-balanced,every Country in the game,has been re-balanced,this has been done mainly due to,the fixing off the Free Upkeep allowance issue,which as you can see from this photo, highlighted in red,is now showing Upkeep costs in game for their respective Countries.These changes will all be included in the game play patch I'm busy working on,Patch 1.6

RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 12:19 pm
by Hellfirejet
ORIGINAL: vonRocko
Great, now I'll never get a game started because I need to wait for that.
Look on the bright side,the 1.6 beta patch,game play wise,is better in every way,and should be ready for beta testing,by you guys within a couple off weeks,once given approval by the powers that be.[:)]
RE: Patch 1.5.2 update news
Posted: Thu Aug 14, 2014 12:20 pm
by toddtreadway
Thanks Kirk!