Loctype Extra Graphic
Posted: Tue Aug 19, 2014 3:29 am
Vic,
I wanted to add another Loctype and use the ExtraGraphic# option to identify it on the map, keeping the underlying terrain, much as for raw or oil. It seems though that it is not possible to add a new graphic to the current list. Input is seems to be limited between -1 and 17, although when prompted it only says to enter a number. Also, you can't use 0 (-1 is none) as this gives a crash. They are stored in the modgraphics/nato directory. Is there a way around this? It would also be nice to be able to specify a graphic rather than having to add to this directory, but the problem right now is that I can't add a graphic for the Loctype at all. Of course one way around it is to use a terrain slot, but then I have to add the extra terrains for weather, etc.
I wanted to add another Loctype and use the ExtraGraphic# option to identify it on the map, keeping the underlying terrain, much as for raw or oil. It seems though that it is not possible to add a new graphic to the current list. Input is seems to be limited between -1 and 17, although when prompted it only says to enter a number. Also, you can't use 0 (-1 is none) as this gives a crash. They are stored in the modgraphics/nato directory. Is there a way around this? It would also be nice to be able to specify a graphic rather than having to add to this directory, but the problem right now is that I can't add a graphic for the Loctype at all. Of course one way around it is to use a terrain slot, but then I have to add the extra terrains for weather, etc.