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Rotating units in and out of the line

Posted: Sat Aug 23, 2014 3:25 pm
by FrankHunter
The problem of rotating units in and out of the line. You want to withdraw a unit from a frontline hex and at the same time reinforce the hex with a new unit. Currently the chances of the reinforcing unit moving into the hex means there is a good chance the hex will be vacant when the first unit withdraws.

Instead of changing the way stacking works, which would be a big issue, what I'm doing here is increasing the chances of the reinforcing unit doing just that. If the unit is in good order (little to no disruption) it should be practically automatic. It is automatic if its an armoured or mechanized unit.