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German accuracy fix!
Posted: Tue Aug 26, 2014 8:25 am
by toni112007
Hi all.
In one game i had 2 german flaks 88mm and they missed 3 times M4 Shermans before they got destroyed without killing any enemy. How is it possible to miss 3 times on only 300-400 meters? Germans never missed their shot!
Germans should have superior accuracy compared to US one!
I only like how Mg42 accuracy was improved from previous games that big +!
RE: German accuracy fix!
Posted: Tue Aug 26, 2014 12:55 pm
by PipFromSlitherine
That's right! The Germans never missed. Why, it's how they won the war!!
[;)]
Cheers
Pip
RE: German accuracy fix!
Posted: Tue Aug 26, 2014 1:06 pm
by PztCrackwise
The OP might have exagerated a bit regarding Germans having awesome accuracy in real life, however, this does not mean that the game has a realistic gun accuracy system.
As mentioned in other threads by a lot of people, the gameplay currently is very random and unrealistic due to the broken gun accuracy (both tanks and ATGs. This is like the biggest issue people have been criticising. Yet developers refuse to acknowledge it as bad design decision and do not plan on fixing it, claiming it is supposed to make game more forgiving and more fun.
RE: German accuracy fix!
Posted: Tue Aug 26, 2014 3:23 pm
by TIK
ORIGINAL: PztCrackwise
The OP might have exagerated a bit regarding Germans having awesome accuracy in real life, however, this does not mean that the game has a realistic gun accuracy system.
As mentioned in other threads by a lot of people, the gameplay currently is very random and unrealistic due to the broken gun accuracy (both tanks and ATGs. This is like the biggest issue people have been criticising. Yet developers refuse to acknowledge it as bad design decision and do not plan on fixing it, claiming it is supposed to make game more forgiving and more fun.
I agree, but I'd like to just point out that this is not the biggest issue people have been criticising. The AI is poor on the big maps and the 2D graphics (though good for 2D) are past their sell by date. Those two issues are what most people criticised at the release of GWTC, and are probably the reasons why there has been a decline in interest since release.
However, realistic gun accuracy is an issue that can be "fixed" pretty easily with a patch, if the rest of the community would prefer it. From my perspective, GWTC is a
game, and for the purposes of gameplay the guns need to be a little more accurate. I don't want it to be absolutely 100% that a shell will hit a target, but I'd like it to be more than it is now.
RE: German accuracy fix!
Posted: Tue Aug 26, 2014 5:48 pm
by toni112007
ORIGINAL: PipFromSlitherine
That's right! The Germans never missed. Why, it's how they won the war!!
I don't want to argue but accuracy has nothing to do with german loss of war. They lost because they ran out of oil, supplies and were outnumbered. Outnumbering almost never happens in GWTC so Germans should have advantage there.
RE: German accuracy fix!
Posted: Wed Aug 27, 2014 3:09 pm
by SteveMcClaire
Current accuracy of weapons in-game is the way the game was designed to work.
Players are welcome to mod the accuracy of the weapons and increase the base experience level of their teams if they wish. Both can be done by modding the game data files.
Steve
RE: German accuracy fix!
Posted: Sat Sep 06, 2014 6:26 am
by Longnez
Surprising remark from a administrator who is supposed to, i think, to consider areas for improvement of a great game that lasts over time. I noticed myself the lack of velocity and historical accuracy of the legendary flak 88 mm. 2 direct hits out a Croccodile couldn't overcome him one, 88 mn is being bludgeoned immediately by mortars. I also found that 3 Panzer IV one next to the other, each with their goal scored at 75 mm on a croccodile, didn't come to destroy but were then destroyed all three. There is a lot of gap and i'm surprised that little hand make. The litany is too long and patches and mods are kept waiting in a time of scarcity;-)
ORIGINAL: PipFromSlitherine
That's right! The Germans never missed. Why, it's how they won the war!!
[;)]
Cheers
Pip
RE: German accuracy fix!
Posted: Fri Sep 12, 2014 12:06 pm
by Dowly
ORIGINAL: Steve McClaire
Current accuracy of weapons in-game is the way the game was designed to work.
Players are welcome to mod the accuracy of the weapons and increase the base experience level of their teams if they wish. Both can be done by modding the game data files.
Steve
Hey, Steve
Can you answer one small question, how much does the base accuracy figure of a gun add up to the calculation? I see it is set as same for most allied and axis guns (384 IIRC)?
Much appreciated,
Dowly
RE: German accuracy fix!
Posted: Fri Sep 12, 2014 1:47 pm
by SteveMcClaire
Base accuracy is a significant part of the 'hit' calculations, but for a first shot at the ranges in the game it is usually not the most significant factor for tank / AT guns. Crew experience and suppression / stress (which is effected by team morale) is typically a larger factor. So for a higher first-shot hit chance you can mod team data to increase experience and/or morale.
Steve
RE: German accuracy fix!
Posted: Sat Sep 13, 2014 9:26 pm
by Troger
ORIGINAL: Longnez
Surprising remark from a administrator who is supposed to, i think, to consider areas for improvement of a great game that lasts over time.
ORIGINAL: PipFromSlitherine
That's right! The Germans never missed. Why, it's how they won the war!!
[;)]
Cheers
Pip
I agree Longnez, it is surprising behavior. I guess it's much easier to make some little quip than to actually make a game worth playing.
RE: German accuracy fix!
Posted: Sun Sep 14, 2014 10:24 pm
by PipFromSlitherine
ORIGINAL: Troger
ORIGINAL: Longnez
Surprising remark from a administrator who is supposed to, i think, to consider areas for improvement of a great game that lasts over time.
ORIGINAL: PipFromSlitherine
That's right! The Germans never missed. Why, it's how they won the war!!
[;)]
Cheers
Pip
I agree Longnez, it is surprising behavior. I guess it's much easier to make some little quip than to actually make a game worth playing.
It was a quip indeed - specifically to the direct quote that the Germans never missed, which is obviously incorrect. The game mechanics are worked exactly as intended, and Steve and Iain have gone into detail as to why and what the rationales are, as well as pointing out how people can tweak their versions should they desire. The myth of laser-accurate German armour just refuses to die though.
Cheers
Pip
RE: German accuracy fix!
Posted: Sun Sep 14, 2014 11:29 pm
by Tejszd
This person just happened to be playing as the Germans, thus they complained about German accuracy.
There are other threads that complain about all first shots regardless of the side. Kinda sad that Matrix decided to make CC more gamey by not having 1 shot kills as the only reason CC has stayed around all these years has been because many considered it a very realistic game or even a simulation.... [:(]
Hopefully this gamey trend doesn't continue with the new 3d version that is in the works....
RE: German accuracy fix!
Posted: Mon Sep 15, 2014 11:53 am
by SteveMcClaire
One shot kills have not been removed. They still happen fairly often. The incidence is just somewhat less than in previous versions of the game.
Steve
RE: German accuracy fix!
Posted: Sat Oct 11, 2014 11:43 am
by STIENER
i have to agree with Tejszd on this one.
RE: German accuracy fix!
Posted: Tue Jan 27, 2015 12:42 pm
by toni112007
ORIGINAL: PztCrackwise
The OP might have exagerated a bit regarding Germans having awesome accuracy in real life
I am sorry if I necroing this thread but hit probability with 8.8 L56
100 meters - 100%
500 meters - 100%
1000 meters - 93%
1500 meters - 74%
In this game it feels more like this:
100 meters - 50%
500 meters - 40%
1000 meters - 30%
You can find this info in 8.8 cm Kwk 36 on wikipedia.
BTW Can anyone tell me how can i mod accuracy or has any modder made accuracy fix?
RE: German accuracy fix!
Posted: Tue Jan 27, 2015 1:43 pm
by PipFromSlitherine
I'm far from an expert, but those would be the ballistic characteristics? They ignore any human factors, which are a major part of the CC combat model.
Cheers
Pip
RE: German accuracy fix!
Posted: Tue Jan 27, 2015 5:01 pm
by STIENER
LOL......we have another player dissatisfied with not being able to hit the broad side of a barn and we still get the same reaction from matrix.
PIP.....by this time in normandy most german elite formations, which we are playing with here, were veterans. the 88 is a formidable weapon. renown for its accuracy and killing power. the veteran german gunners were very good at there trade of killing tanks etc. the stupid gunners were long dead by this time of the war. the germans stopped many large allied tank attacks in normandy with a line of 88 a/t and 88 flak guns in ambush.
were not asking for the world here, but again you guys just plain tell us your not going to fix or upgrade an issue we feel is not correct. gotta love that.
RE: German accuracy fix!
Posted: Tue Jan 27, 2015 5:58 pm
by PipFromSlitherine
Changing game balance based on a very small number of vocal players is not a good way to do game development. I appreciate that this issue is something that a group here find frustrating, but the game is working as designed. Again, it is possible to mod the game to play as you desire. Yes, the same reaction - nothing has changed [:)]
I would also question your assertion that all the Axis troops in Normandy were elite veterans. Certainly some, perhaps many, were - but given the attrition on the Eastern Front many German units were under-strength and/or poorly manned. I don't want to get into an argument about Normandy force distributions, but the idea (again!) of ubermensh Axis gunners and equipment just doesn't match the observed facts.
Cheers
Pip
RE: German accuracy fix!
Posted: Tue Jan 27, 2015 6:58 pm
by STIENER
thanks for the reply Pip.....yes we wont get into an argument about german troop quality in normandy BUT i dont no what history your reading about normandy but what im reading about the elite formations in the german army in normandy and other theaters, is that they were ubermensh axis gunners and had equipment to go with it. some may have been under strength, men wise, but they were not poorly manned.
cheers
RE: German accuracy fix!
Posted: Tue Jan 27, 2015 7:20 pm
by SteveMcClaire
As Pip said, the game design team set the accuracy for weapons to behave the way they wanted.
If /you/ want more accurate weapons, the way to mod the files to get this has been discussed already (increase weapon accuracy, increase team experience and morale levels.)
Steve