Component #256 = Crash
Posted: Thu Sep 04, 2014 2:30 am
This does not work.
- increased maximum number of components from 170 to 300 (components.txt)
At component #256 = error
Anything above 255 components, my mod crashes even if I just copy and paste tech #1 and change the number to 256. (Not applying the #256 component in any line in the research.txt just to let you know)
Is this an integer error? Is this why it can't go pass 255?
I'm using Distant Worlds 1.9.5.8 Beta.
- increased maximum number of components from 170 to 300 (components.txt)
At component #256 = error
Anything above 255 components, my mod crashes even if I just copy and paste tech #1 and change the number to 256. (Not applying the #256 component in any line in the research.txt just to let you know)
Is this an integer error? Is this why it can't go pass 255?
I'm using Distant Worlds 1.9.5.8 Beta.