Why This Rule Change???
Posted: Sat Sep 20, 2014 2:07 pm
IMHO, this makes no sense and needs to be changed back to the old rule:
OLD:
13.9.7 Escarpments
Since only Mountain units can move across Major Escarpments,
they are the only units that can attack across them. Their losses
will be three times the normal for the attack. Combat across
Minor Escarpments results in twice the losses for the Attacker.
Artillery and Headquarters are not as affected; Artillery attacks
at 150% Strength if it is “looking down” on the target across an
Escarpment. This is defined as an artillery unit, in the hex that
contains the escarpment terrain feature, firing across that hexside
feature at an adjacent unit.
NEW:
13.9.7 Escarpments
Since only Mountain units can move across Major Escarpments, they are the only units that can
attack across them. Their losses will be three times the normal for the attack. Combat across
Minor Escarpments results in twice the losses for the Attacker. Artillery and Headquarters are
not as affected; Artillery attacks at 150% Strength if it is “looking down” on the target across
an Escarpment. This is defined as an artillery unit, in the hex that contains the escarpment
terrain feature, firing across that hexside feature at an adjacent unit.
The artillery bonus for firing down from escarpment hexes is only gained when firing down from
Major Escarpments.
OLD:
13.9.7 Escarpments
Since only Mountain units can move across Major Escarpments,
they are the only units that can attack across them. Their losses
will be three times the normal for the attack. Combat across
Minor Escarpments results in twice the losses for the Attacker.
Artillery and Headquarters are not as affected; Artillery attacks
at 150% Strength if it is “looking down” on the target across an
Escarpment. This is defined as an artillery unit, in the hex that
contains the escarpment terrain feature, firing across that hexside
feature at an adjacent unit.
NEW:
13.9.7 Escarpments
Since only Mountain units can move across Major Escarpments, they are the only units that can
attack across them. Their losses will be three times the normal for the attack. Combat across
Minor Escarpments results in twice the losses for the Attacker. Artillery and Headquarters are
not as affected; Artillery attacks at 150% Strength if it is “looking down” on the target across
an Escarpment. This is defined as an artillery unit, in the hex that contains the escarpment
terrain feature, firing across that hexside feature at an adjacent unit.
The artillery bonus for firing down from escarpment hexes is only gained when firing down from
Major Escarpments.