Extrange behaviour....Contact was observed atacking frienly unit....but no one detect her.
Posted: Wed Sep 24, 2014 7:09 pm
Is this working as intended:
In the scenario attached I had fired manually SSM missiles from chinese ships to Japanese ships.
Checking with the scenario editor, and swichting sides I have found that the firing chinese ship isn`t detected by any japanese ships for more tan 29 minutes.
From the Japanese side I can read Contact xx was observed attaking a friendly unit and is considered hostile..Who detect that launch? is it working as intended?
The closer japanese unit is a submarine about 78 nm away..surface ships are 100 nm away.
Please load the game, and when in pause check sides and if the detection of the launch is possible- You have two chinesse sovremeny to manually launch SSM and check how the AI mark them hostile..then hit the play button, i'm afraid a Japanesse sub will start firing SSM to a surface chinese ship no-one is detecting..
Thank you, by the way you need a lot of chinesse SSM to sink a Kongo class DDG. [X(]
In the scenario attached I had fired manually SSM missiles from chinese ships to Japanese ships.
Checking with the scenario editor, and swichting sides I have found that the firing chinese ship isn`t detected by any japanese ships for more tan 29 minutes.
From the Japanese side I can read Contact xx was observed attaking a friendly unit and is considered hostile..Who detect that launch? is it working as intended?
The closer japanese unit is a submarine about 78 nm away..surface ships are 100 nm away.
Please load the game, and when in pause check sides and if the detection of the launch is possible- You have two chinesse sovremeny to manually launch SSM and check how the AI mark them hostile..then hit the play button, i'm afraid a Japanesse sub will start firing SSM to a surface chinese ship no-one is detecting..
Thank you, by the way you need a lot of chinesse SSM to sink a Kongo class DDG. [X(]