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Headquarters

Posted: Sun Sep 28, 2014 9:21 am
by Tidavis
Is there any point to having a Headquarters on the playing board when all its sub units are off board. This has happened in a couple of missions in a DCG that I am playing and I wonder if this affects the ability of the Artillery Batteries that the HQ supplies?

RE: Headquarters

Posted: Sun Sep 28, 2014 10:15 am
by Crossroads
Cheers;

Artillery is an exception to rule, they are solely supplied by base supply level and their HQs are eye candy alone.

In my scenarios I always prefer to put Arty HQs to map as well though. They add nicely to the feel, and I also like the ability to select a top level HQ and observe that their suv orgs play together and do not mix with others. A bit of roleplaying in a way [:)]

RE: Headquarters

Posted: Sun Sep 28, 2014 10:53 am
by Tidavis
Is that in the manual? Maybe someday I'll get around to reading it.

[:D]

RE: Headquarters

Posted: Sun Sep 28, 2014 11:08 am
by Crossroads
"When everything else fails, read the manual" [:D]

That would be page 71, Sir!