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LCC1Beyond 47 empire game - Archei

Posted: Sat Oct 11, 2014 8:54 am
by Jeeves
More to come, maps and whatever you like are okay here...

As you can see, at difficulty hard and with super luxuries in stock plus 20 for a ruins, my homeworld, being the dominant source of income for the empire is not going to give an economy worth a damn. That is why I decided to just build Bakuras shipyard there. I primarily get cash from tech trading and civilian shipbuilding, over 5 million a year even in the early game.

Lonnie Courtney Clay


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RE: LCC1Beyond 47 empire game - Archei

Posted: Sat Oct 11, 2014 9:03 am
by Jeeves
#2 :
I have lousy scientists and have not yet colonized the energy engineering facility, but am about to if I had continued playing this game. Compared to a Quameno, my tech rate sucks, but with crashing, I learn about as fast as a Quemeno without crashing or wonder bonus, and much faster than most empires...


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RE: LCC1Beyond 47 empire game - Archei

Posted: Sat Oct 11, 2014 9:04 am
by Jeeves
#3 :

My civilians just made a huge ship purchase with cash they got from selling the super luxuries I started mining with super luxury miners a year and a half ago. I still have miners at work and expect the civilians will never run out of cash again...

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RE: LCC1Beyond 47 empire game - Archei

Posted: Sat Oct 11, 2014 9:05 am
by Jeeves
#4

For those who want to know in advance what this galaxy looks like...

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RE: LCC1Beyond 47 empire game - Archei

Posted: Sat Oct 11, 2014 9:06 am
by Jeeves
#5
This colony was conquered several months ago, and won't be over its anger for conquest in the next four years...

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RE: LCC1Beyond 47 empire game - Archei

Posted: Sat Oct 11, 2014 2:41 pm
by Blackstork
Great stuff mate and well done with such insightful tips in other thread. Do you planning another run on it? If do put a.63 - it have also fancy archei ui.
Can you please post screen of your characters window?
By the way if you gamble some with dismissing leaders at start of the game you could get even better XY IY leader with some luck
Cheers

RE: LCC1Beyond 47 empire game - Archei

Posted: Mon Oct 13, 2014 3:44 am
by Jeeves
Hmmm, about this leader I really like the military base, and ship maintenance discounts. I don't really care about the spying, not really interested in anything but counter intelligence. By the way the first thing that should be done when playing the save game start I uploaded is a retrofit of the homeworld spaceport design to have about 8 of each type of manufacturing plant. Otherwise the homeworld will not build at its full potential rate...

Lonnie Courtney Clay

RE: LCC1Beyond 47 empire game - Archei

Posted: Mon Oct 13, 2014 10:14 am
by Blackstork
XY IY provide even bigger bonuses you looking for and talking about. Thats their specialization. http://i.imgur.com/DvFDkiv.png

RE: LCC1Beyond 47 empire game - Archei

Posted: Thu Oct 16, 2014 9:47 am
by Jeeves
I got AI.EX.AE, and am happy enough with him not to switch for a while. He has a civilian ship building rate bonus that I really like...
That rate bonus does apply to constructors doesn't it?

Lonnie Courtney Clay

RE: LCC1Beyond 47 empire game - Archei

Posted: Thu Oct 16, 2014 11:50 am
by Blackstork
CSBR applies to speed of ships construction built by your private sector and CS building rate (creation of CS), if you look for CS work speed increase you should look for base construction speed bonuses.
XY IY are specialized on bonuses you seek. Generally average XY IY have much better bonuses for construction and pop growth than any other Archei leaders. Just start other game and gamble for leaders. They are not common but if you roll one you with your approach to play them, you will be happy (in most cases of XY IY )