Anyone interested in doing something for 3.2?
Posted: Tue Dec 03, 2002 8:34 pm
Version 3.2 should be out a little before Christmas. It is also looking like it is the final version for PacWar, as there really does not seem to be many glaring problems left to fix (that we can fix), and the order of battle appears fairly complete as well. I will do subsequent 'fixes', should problems appear (i.e., incorrect placement of units, or annoying problems with the AI, etc...)
What I was wondering, is if there is anyone out there who is willing to create a 2002/2003 3.2 tutorial for PacWar? The only existing tutorial is based on the 1.22 version of PacWar, and is completely out of date, plus it misses some vital bits of information (much of which is found in the PacWar Hints).
I can supply any one of the version 3.2 scenarios (obc files) to the individual who is willing to do this (to have a reference of what is in the game), and it would be up to them to choose which scenario to use.
I can also provide PacWar hints for any information not covered in the official tutorial.
I think that starting with the official tutorial (that comes along with all Matrix PacWar versions) would be your best bet. All that really has to change is some wording (to match new base names, locations, units, etc...), as well as introducing features not previously discussed (i.e., HQ Command centres should be located close to the front, having HQ targets increases TF and LCU readiness/ability, etc...).
Including screenshots would also be a good idea.
I can do this myself, but am pretty busy right now, and would not be able to work on the tutorial until after Christmas. So, any help would be greatly appreciated!
What I was wondering, is if there is anyone out there who is willing to create a 2002/2003 3.2 tutorial for PacWar? The only existing tutorial is based on the 1.22 version of PacWar, and is completely out of date, plus it misses some vital bits of information (much of which is found in the PacWar Hints).
I can supply any one of the version 3.2 scenarios (obc files) to the individual who is willing to do this (to have a reference of what is in the game), and it would be up to them to choose which scenario to use.
I can also provide PacWar hints for any information not covered in the official tutorial.
I think that starting with the official tutorial (that comes along with all Matrix PacWar versions) would be your best bet. All that really has to change is some wording (to match new base names, locations, units, etc...), as well as introducing features not previously discussed (i.e., HQ Command centres should be located close to the front, having HQ targets increases TF and LCU readiness/ability, etc...).
Including screenshots would also be a good idea.
I can do this myself, but am pretty busy right now, and would not be able to work on the tutorial until after Christmas. So, any help would be greatly appreciated!