Suggestion: Global On/Off for Mission Graphics
Posted: Thu Oct 16, 2014 3:24 pm
Hi Folks,
OK - so I'm full of suggestions...
Mission Graphics: I'd like to see a Global On/Off switch for Mission Graphics... I think it would be helpful to see all the mission graphics laid out before you in a single shot - so you can quickly see how each area relates to the overall big picture... If you could intoduce mission names with the view of the graphics all the better...
Reference Points - I'm chronically introducing reference points to missions that are unwanted... I'll miss a reference point or serries of reference points selected on a different part of the screen - and - they get inadvertently added to the mission I'm creating... I'd like to see a more windows standard of [Shift], [Alt], or [Ctrl] click to select multiple reference points - a normal single click should select only a single reference point... So if I single click a reference point I know this is the only point selected...
Define Area - I'd like to be prompted for a name when I select Define Area... This name would be used as the root of the reference point name and a unique number should be assigned randomly (much as it is now) as the other part of the name... All reference points in this Defined Region would use this naming convention... In addition - we should be able to make any shape desired and not be limited to simple rectangles... The way I would envision Define Area to work would be to - select Define Area - give it the desired name - now a single click would add any number of new reference points using the assigned naming convention to create any desired polygon - when done a double click should end the Define Area function... This would be similar to how we create polygons in many of the graphics packages used to create images...
Anyway - just my humble suggestions to hopefully improve a great simulation...
Regards,
Scott
OK - so I'm full of suggestions...
Mission Graphics: I'd like to see a Global On/Off switch for Mission Graphics... I think it would be helpful to see all the mission graphics laid out before you in a single shot - so you can quickly see how each area relates to the overall big picture... If you could intoduce mission names with the view of the graphics all the better...
Reference Points - I'm chronically introducing reference points to missions that are unwanted... I'll miss a reference point or serries of reference points selected on a different part of the screen - and - they get inadvertently added to the mission I'm creating... I'd like to see a more windows standard of [Shift], [Alt], or [Ctrl] click to select multiple reference points - a normal single click should select only a single reference point... So if I single click a reference point I know this is the only point selected...
Define Area - I'd like to be prompted for a name when I select Define Area... This name would be used as the root of the reference point name and a unique number should be assigned randomly (much as it is now) as the other part of the name... All reference points in this Defined Region would use this naming convention... In addition - we should be able to make any shape desired and not be limited to simple rectangles... The way I would envision Define Area to work would be to - select Define Area - give it the desired name - now a single click would add any number of new reference points using the assigned naming convention to create any desired polygon - when done a double click should end the Define Area function... This would be similar to how we create polygons in many of the graphics packages used to create images...
Anyway - just my humble suggestions to hopefully improve a great simulation...
Regards,
Scott