Various quasi-newbie questions
Posted: Thu Dec 05, 2002 10:45 am
I've been following Mogami's big thread on IJN strategy, and I've read Cap and Gown's helpful guide to invasions. I've still got a few strategy and gameplay questions of my own:
1. At the start of Scenario 17, the IJN has some lonely troops sitting on undeveloped red dots -- Buka and Buin. I guess the Emperor expects me to supply these places and to develop them, committing precious engineers for a fair period of time. But one of the dev's recently mentioned that he likes to put extra construction engineers in Lae early on too. And of course there's work to be done in Shortland and even Rabaul and Kavieng. Any thoughts on which bases to develop first? (I'm gearing up to try PBEM, so if you don't want to share trade secrets, I'll understand.)
2. When assessing commanders: "experienced" is worse than "competent", I assume? (Jeesh, I'm glad I finally started paying attention to TF COs. The AI doesn't always make the best choices...)
3. Anyone know the formula for calculating a ship's AA "value," the number in the upper-right hand corner of the ship display? E.g., a Nachi class CA has a value of 552, whereas a Shirasuya class DD has an AA value of 372 -- even though it seems to possess more AA guns of the same size. I suppose the AA value factors in gun placement and whatnot? Not a big deal; just curious.
Thanks!
1. At the start of Scenario 17, the IJN has some lonely troops sitting on undeveloped red dots -- Buka and Buin. I guess the Emperor expects me to supply these places and to develop them, committing precious engineers for a fair period of time. But one of the dev's recently mentioned that he likes to put extra construction engineers in Lae early on too. And of course there's work to be done in Shortland and even Rabaul and Kavieng. Any thoughts on which bases to develop first? (I'm gearing up to try PBEM, so if you don't want to share trade secrets, I'll understand.)
2. When assessing commanders: "experienced" is worse than "competent", I assume? (Jeesh, I'm glad I finally started paying attention to TF COs. The AI doesn't always make the best choices...)
3. Anyone know the formula for calculating a ship's AA "value," the number in the upper-right hand corner of the ship display? E.g., a Nachi class CA has a value of 552, whereas a Shirasuya class DD has an AA value of 372 -- even though it seems to possess more AA guns of the same size. I suppose the AA value factors in gun placement and whatnot? Not a big deal; just curious.
Thanks!