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[ADDED v1.06] Random Ships
Posted: Fri Oct 31, 2014 1:09 am
by kritter
Is there a way to place units like ships in somewhat random positions when making the scenarios?
RE: Random Ships
Posted: Fri Oct 31, 2014 2:04 am
by Randomizer
Para 7.2.1 of the manual. The Teleport Event Action along with multiple reference points allow for random positions of ships or groups when the scenario is run.
-C
RE: Random Ships
Posted: Fri Oct 31, 2014 2:22 pm
by kritter
Thanks I will try it
RE: Random Ships
Posted: Fri Oct 31, 2014 9:30 pm
by mikmykWS
Stay tuned. Will have another option for this with next public build.
RE: Random Ships
Posted: Fri Oct 31, 2014 11:26 pm
by Randomizer
ORIGINAL: mikmyk
Stay tuned. Will have another option for this with next public build.
Cool. I have two half-finished scenarios marking time in the development queue waiting for the next update.
-C