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2.0.6 - Resubordination

Posted: Fri Nov 21, 2014 6:42 pm
by IronMikeGolf
Running OPLAN BRAVO (CA 1) as the test bed.

Watching the southern sector (The Destruction of the 61st Guards Tank Regiment), I noted something unexpected regarding Soviet re-subordination resulting from casualties/

At 0422 hrs, the 61st GTR consists of:
1. HQ, 61st GTR
2. 2/1/61st GTR (promoted to a Bn HQ)
a. 1/2/61st GTR
b. 2/2/61st GTR
c. 1/3/61st GTR
d. 3/3/61st GTR

The OB shows 2/1/61st GTR subordinated to Red Hammer BG. HQ 61st GTR and 2/1/61st GTR are co-located in the same hex and the unit detail display shows 2/1/61st GTR <5 hexes from parent HQ and HQ 61st GTR >11 hexes from parent HQ.

I am thinking the OB display is incorrect.

I froze the sim here and have 9 min still to go in the current command cycle, so no game save, yet.



RE: 2.0.6 - Resubordination

Posted: Fri Nov 21, 2014 7:19 pm
by CapnDarwin
Jeff if you can get us a save file that would be great. Hopefully one that capture the AI doing this. All of the code for the OOB is a bear to keep in line. We are already talking about ways to make it work better and more consistent in 2.1.

RE: 2.0.6 - Resubordination

Posted: Fri Nov 21, 2014 8:53 pm
by IronMikeGolf
Here's the save. It's the first turn. When I ran it, the first of the Tk Bn HQs to die happened at 0410 hrs. The last one to die did so at 0412 hrs.

RE: 2.0.6 - Resubordination

Posted: Fri Nov 21, 2014 9:23 pm
by CapnDarwin
Thanks. I'll get this passed on to Rob.