How 'Cheaty' is the AI in Magnifico?
Posted: Sat Dec 06, 2014 2:32 pm
How 'Cheat-y' is the AI in Magnifico?
I am really enjoying the game. I played at the lowest difficulty level the first two times and got the hang of the game. During the second game I eventually thought that the AI was not playing very well, and was going to be disappointed that the AI was not very good. Then I discovered that there were various levels of AI that could be chosen in the startup. I decided to choose all '2 star' for my next game. Wow! They really started playing more aggressively and I barely pulled out the win on the last turn 53 - 51 - 48 - 35.
However, during the game I was repeatedly hammered by what appeared to be the most unlikely bad luck during combat. I had focused on Tank technology and had the potential for 7 hits and also 3 gear improvements, so that only three of the six gears could potentially break. I had several instances where 2 or 3 of the 3 gears broke. This seems highly unlikely, so I'm curious about the math. I'm also curious whether, at the higher levels of AI, does the math change against the player?
I am really enjoying the game. I played at the lowest difficulty level the first two times and got the hang of the game. During the second game I eventually thought that the AI was not playing very well, and was going to be disappointed that the AI was not very good. Then I discovered that there were various levels of AI that could be chosen in the startup. I decided to choose all '2 star' for my next game. Wow! They really started playing more aggressively and I barely pulled out the win on the last turn 53 - 51 - 48 - 35.
However, during the game I was repeatedly hammered by what appeared to be the most unlikely bad luck during combat. I had focused on Tank technology and had the potential for 7 hits and also 3 gear improvements, so that only three of the six gears could potentially break. I had several instances where 2 or 3 of the 3 gears broke. This seems highly unlikely, so I'm curious about the math. I'm also curious whether, at the higher levels of AI, does the math change against the player?