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limited number of units per hex?

Posted: Tue Dec 16, 2014 7:00 pm
by jnpoint
Do I understand this right: There can only be 3 units in a hex? and if there are 3 in a hex, I can't create a fortified unit in that hex?

RE: limited number of units per hex?

Posted: Tue Dec 16, 2014 7:24 pm
by RedLancer
Yes - that's correct.

RE: limited number of units per hex?

Posted: Tue Dec 16, 2014 7:26 pm
by Erik Rutins
Yes, though you can use the fortified unit to build up the fortifications, then when they reach the level you want, disband it and move another normal combat unit into the hex in its place.

RE: limited number of units per hex?

Posted: Tue Dec 16, 2014 8:24 pm
by Carterjon
And the British in particular have the ability to absorb strong multifunction armor or infantry brigades into divisions as support units effectively increasing stacking limits.

RE: limited number of units per hex?

Posted: Wed Dec 17, 2014 12:51 pm
by carlkay58
If you have units close by and behind the line in Reserve mode, they can participate in both attacking and defending based upon your leaders' die rolls. This is a great way to bolster both defense and attack for both Allies and Axis. I believe that brigades/regiments are more likely to be committed from Reserve mode than divisions, but I could be wrong on that.

RE: limited number of units per hex?

Posted: Wed Dec 17, 2014 1:16 pm
by jnpoint
ORIGINAL: carlkay58

If you have units close by and behind the line in Reserve mode, they can participate in both attacking and defending based upon your leaders' die rolls. This is a great way to bolster both defense and attack for both Allies and Axis. I believe that brigades/regiments are more likely to be committed from Reserve mode than divisions, but I could be wrong on that.

Can someone confirm that?
Reserve mode: do I have to change the mode manually or does the AI do that?

RE: limited number of units per hex?

Posted: Wed Dec 17, 2014 1:17 pm
by carlkay58
You have to change the mode manually. There are three toggles on the unit on the right side of the screen: Regular/Refit/Reserve. (Yep, the three R's!)

RE: limited number of units per hex?

Posted: Wed Dec 17, 2014 2:22 pm
by Klydon
If it is anything like WITE, reserve commitment is not a guarantee. Smaller units are more likely to be committed and it helps if the unit being attack belongs to the same HQ as the reserve unit. Along with that, the commander rating will play a big role as well.

Sometimes reserve commitment can be a bad thing if the attack happens to be particularly overwhelming so that it doesn't matter if reserves were committed or not. The only thing that happens in this case is the reserve gets crushed along with whatever was being originally attacked.