Question: Effect of being attacked on next turn movement allowance
Posted: Sat Dec 20, 2014 7:53 am
The following is in the manual:
14.1.2.1. Impact of Enemy Attacks on Unit
Movement Allowance
When a unit is attacked, depending on the odds, it
will suffer a loss in movement points during its next
turn due to the attack. The loss of MPs is equal to the
standard attack cost that a unit would have paid had
it made the attack (so if it was a deliberate attack and
the defending unit is motorized, it would pay lost 16
MPs from its next turn MPs). This standard attack cost
is modified as follows based on the odds of the attack:
§§ No modifier if odds are 1.5 to 1 or greater
§§ 75 percent of cost if odds are 1 to 1 to 1.49 to 1
§§ 50percent of cost if odds are .5 to 1 to .99 to 1
§§ No cost if odds are less than 1 to 2
When a unit is attacked in the amphibious phase, which
comes after the unit’s MPs are set, any loss of MPs due
to enemy attacks is immediate and can leave a unit with
0 MPs at the start of their turn.
It is pretty clear, except for one part. Is the effect of multiple attacks added up?
For example: A defending infantry division suffers a deliberate attack and holds at odds 1.8 to 1 in favor of attacker. In principal it loses 6 points of movement the next turn so its max would be 10
Now, the unit is attacked again (deliberate) and holds at odds 1.9 to 1 in favor of attacker. In principal it loses 6 points of allowance. Does it now drop to 4 (10-6) and corrected up to 8 (infantry minimum)? Or does it stay at 10?
14.1.2.1. Impact of Enemy Attacks on Unit
Movement Allowance
When a unit is attacked, depending on the odds, it
will suffer a loss in movement points during its next
turn due to the attack. The loss of MPs is equal to the
standard attack cost that a unit would have paid had
it made the attack (so if it was a deliberate attack and
the defending unit is motorized, it would pay lost 16
MPs from its next turn MPs). This standard attack cost
is modified as follows based on the odds of the attack:
§§ No modifier if odds are 1.5 to 1 or greater
§§ 75 percent of cost if odds are 1 to 1 to 1.49 to 1
§§ 50percent of cost if odds are .5 to 1 to .99 to 1
§§ No cost if odds are less than 1 to 2
When a unit is attacked in the amphibious phase, which
comes after the unit’s MPs are set, any loss of MPs due
to enemy attacks is immediate and can leave a unit with
0 MPs at the start of their turn.
It is pretty clear, except for one part. Is the effect of multiple attacks added up?
For example: A defending infantry division suffers a deliberate attack and holds at odds 1.8 to 1 in favor of attacker. In principal it loses 6 points of movement the next turn so its max would be 10
Now, the unit is attacked again (deliberate) and holds at odds 1.9 to 1 in favor of attacker. In principal it loses 6 points of allowance. Does it now drop to 4 (10-6) and corrected up to 8 (infantry minimum)? Or does it stay at 10?