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Airbase support levels, and feature request

Posted: Sat Dec 27, 2014 11:19 am
by Davekhps
Is there a rhyme or reason as to why airbase support levels end up at 0 every now and again?

Maybe it's always 0 whenever I move to a new base until I manually change it, but it also seems to me to reset to 0 randomly-- I'll go alone fighting an air campaign, no problem, until I notice that most of my air units are unready. When I go and check, voila, my airbases are set at 0 supply.

One would think the game would default: if an airbase has so much as a single squadron, it's automatically minimally supplied (at, say, 1) unless the player explicitly sets it at 0.

Related: any way to add to the CR the functionality of switching airbase ownership from one screen? Right now it's a clickfest going through each airbase and/or squadron to match them up whenever you move things around-- being able to do all that from one screen would be nice (or establishing an algorithm to do it automatically-- say, squadrons at a base automatically get re-assigned to the base's parent HQ after one turn).

RE: Airbase support levels, and feature request

Posted: Sat Dec 27, 2014 11:24 am
by carlkay58
This is a possible bug.

RE: Airbase support levels, and feature request

Posted: Sat Dec 27, 2014 12:15 pm
by jhdeerslayer
+1

RE: Airbase support levels, and feature request

Posted: Sat Dec 27, 2014 1:21 pm
by MechFO
ORIGINAL: Davekhps

Is there a rhyme or reason as to why airbase support levels end up at 0 every now and again?

Maybe it's always 0 whenever I move to a new base until I manually change it, but it also seems to me to reset to 0 randomly-- I'll go alone fighting an air campaign, no problem, until I notice that most of my air units are unready. When I go and check, voila, my airbases are set at 0 supply.

One would think the game would default: if an airbase has so much as a single squadron, it's automatically minimally supplied (at, say, 1) unless the player explicitly sets it at 0.


All Italian airbases switch to 0 after the surrender. WAD.

Otherwise AFAIK it shouldn't be happening.

quote]ORIGINAL: Davekhps
Related: any way to add to the CR the functionality of switching airbase ownership from one screen? Right now it's a clickfest going through each airbase and/or squadron to match them up whenever you move things around-- being able to do all that from one screen would be nice (or establishing an algorithm to do it automatically-- say, squadrons at a base automatically get re-assigned to the base's parent HQ after one turn).
[/quote]

+1, while I see the reasons for current dual system, it is very cumbersome once things become more dynamic.

RE: Airbase support levels, and feature request

Posted: Sat Dec 27, 2014 4:00 pm
by Helpless
Random reset doesn't look right and should be looked at. It is possible to resupply non-empty AFs even priority is set to 0 or set it automatically to 1.

RE: Airbase support levels, and feature request

Posted: Sat Dec 27, 2014 4:28 pm
by Davekhps
ORIGINAL: MechFO
All Italian airbases switch to 0 after the surrender. WAD.

Otherwise AFAIK it shouldn't be happening.

Yeah, that's what I thought at first since I was playing Axis in Italy, but this happened well after the surrender, i.e. I already took care of switching over/supplying all my airbases post-surrender many turns before.

I'll keep an eye out for it happening again and try to catch a save the turn it does.