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Combat Value question

Posted: Sun Dec 28, 2014 4:25 pm
by jnpoint
If I look at:

"3/Hermann Goering Panzer Division" it has right now (in my game)a Combat Value of: 2.70/13.98

But the supply is almost 100%, It's placed on a Depot on priority 4. It has 100% in all things except for CS Tank, where it is 60% (misses 2 out of 5) But why is the CV then only 2.70?


RE: Combat Value question

Posted: Sun Dec 28, 2014 4:39 pm
by Banquet
I've wondered this too. Some of the CV's seem really low compared to toe, etc. It's winter in my game now, so mud may make it worse? Be interested to see the answer

RE: Combat Value question

Posted: Sun Dec 28, 2014 4:57 pm
by MisterBoats
In Italy in late February '44 (constant snow/rain), everybody's CV is very low in my GC. That seems right.

RE: Combat Value question

Posted: Sun Dec 28, 2014 5:19 pm
by jnpoint
This is October 43 and the unit is placed in Messina.

RE: Combat Value question

Posted: Sun Dec 28, 2014 5:33 pm
by RedLancer
Fatigue?

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:04 pm
by NotOneStepBack
Is it a regiment and not the full division?

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:17 pm
by jnpoint
How do I add a picture? I can't copy/paste.

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:21 pm
by NotOneStepBack
If it has III in the combat unit square on the map it is a regiment. An XX is a division.

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:38 pm
by jnpoint
It has a III. I can see where you are going. Shouldn't the name change from Panzer Division to Panzer Regiment?

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:41 pm
by NotOneStepBack
It's a regiment then. The name is division because it's part of that division. The reason it is 3/Hermanm means that it is the 3rd regiment of that division. You need to find 1 & 2, and put them in the same hex as 3 and press "b" when they all have movement points. They will stack into 1 unit then which will be just a "division" instead of "3/division" and next turn it will have full CV.

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:49 pm
by jnpoint
Well I am just watching Poirot and love to see him solve mysteries. I myself find a lot of mysteries in this game, but at the end of the day, there are no mysteries I just didn.t understand what was obvious to other players :)

Btw my REGIMENT! has been set to refit for more than 3 weeks and has still not received a single CS Tank (to out of five has been destroyed). Is there a delay I have to take into calculation?

RE: Combat Value question

Posted: Sun Dec 28, 2014 6:58 pm
by NotOneStepBack
There has to be one available in the pool and the distance from a depot (that is stocked with freight) will impact the unit in REFIT.

RE: Combat Value question

Posted: Sun Dec 28, 2014 7:04 pm
by jnpoint
A last one. If the unit is divided into three regiments should it not have about 4-5 CV then at 100%?

RE: Combat Value question

Posted: Sun Dec 28, 2014 7:10 pm
by NotOneStepBack
Yes, if the unit is in supply, has full TOE, and is at near zero fatigue and hasn't moved. It should be 1/3 of the full CV of the larger unit. The weather also impacts this, so it would have to be clear. Also, press shift-U to make sure it's not being interdicted by enemy planes.

RE: Combat Value question

Posted: Sun Dec 28, 2014 7:10 pm
by Carterjon
I was also wondering why my German motorized divisions remained at low CVs, until I discovered the supply priority in their corps HQ. Put them on a depot, in refit mode, set that priority to 4 and in a few turns the HG division had a CV of 20!

RE: Combat Value question

Posted: Sun Dec 28, 2014 7:23 pm
by Jajusha
Check Fatigue, Morale, Experience

RE: Combat Value question

Posted: Sun Dec 28, 2014 7:26 pm
by jnpoint
It is in refit, on a depot with priority 4 and the HQ is also on priority 4. Clear weather and average roads. Interdicted by enemy planes (3)

RE: Combat Value question

Posted: Sun Dec 28, 2014 7:29 pm
by jnpoint
Fatigue 0. Moral 68. Experience ?