No command squads in HQ units - what's up with that?
Posted: Wed Dec 31, 2014 9:04 am
I have downloaded a few scenarios covering various stages of the 1st Indochina War and started playing them in a form of a PBEM campaign where the scenarios are played in chronological order, but have found an odd thing, as per thread subject - there are no command teams or squads in the HQ units, just some support assets and entourage as it seems. Those are scenarios form Game Squad's Legacy Project and all are some older ones than TOAW III or even COW so they were converted to work with TOAW III ( I had tried to make them work before and without conversion they didn't indeed ), but otherwise unchanged. Is it possible that it is an error of conversion process or that could have been deliberate on designers' part? I can vaguely remember a remark somewhere that the lack of command squads resulting in a poorer performance of the subordinate units represents the historical incompetence of the brass, but cannot say if that was about any of those scenarios ...
So what the impact on the gameplay is it going to have in such situation?
So what the impact on the gameplay is it going to have in such situation?