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Cancel Amphib Prep
Posted: Fri Jan 02, 2015 10:19 am
by jhdeerslayer
I had the HQ and some units prepping but I no longer need them to prep for anything. Is there a way to cancel the prep totally or is there any harm in having these units continue to prep for a beach they will never land at?
RE: Cancel Amphib Prep
Posted: Fri Jan 02, 2015 10:45 am
by Jajusha
Move the units 1 hex, and i think that cancels the preparation.
RE: Cancel Amphib Prep
Posted: Fri Jan 02, 2015 10:58 am
by jhdeerslayer
Both the HQ and units have moved on to different hexes and the Prep still shows active. Seemed odd to me.
RE: Cancel Amphib Prep
Posted: Fri Jan 02, 2015 11:37 am
by carlkay58
Move them off of ports. As long as a unit ends the turn in a port it will keep its current Prep rating - or increase it if a Naval Amphib unit is present.
Where in Michigan are you Deerslayer? I live in Port Huron.
RE: Cancel Amphib Prep
Posted: Fri Jan 02, 2015 12:12 pm
by jhdeerslayer
ORIGINAL: carlkay58
Move them off of ports. As long as a unit ends the turn in a port it will keep its current Prep rating - or increase it if a Naval Amphib unit is present.
Where in Michigan are you Deerslayer? I live in Port Huron.
Ah OK I will check that. South Lyon if you know where that is.

RE: Cancel Amphib Prep
Posted: Fri Jan 02, 2015 8:49 pm
by carlkay58
Yes I do know where South Lyon is. Not far away.
RE: Cancel Amphib Prep
Posted: Sat Jan 03, 2015 9:37 am
by jhdeerslayer
Well maybe after some AI time with this game we can PBEM up.
RE: Cancel Amphib Prep
Posted: Sat Jan 03, 2015 12:14 pm
by HMSWarspite
Keep the prep points if there is any chance of invading from your current position. You don't lose all the points if you change target.