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VPs

Posted: Sun Jan 04, 2015 5:41 pm
by Tazak
Are Vps hard coded into the game engine or are they something that can be modded out of a campaign

Nevermind found the answer
3.1.2. CAMPAIGN SCENARIoS The victory conditions for campaigns are hard coded and cannot be changed in the editor.

So we're pretty much screwed if we want to create a more sandbox campaign

RE: VPs

Posted: Sun Jan 04, 2015 6:53 pm
by Helpless
It is on the list to make them modifiable in the scenario.

RE: VPs

Posted: Sun Jan 04, 2015 7:14 pm
by Tazak
Nice, really want to try out different approaches but I'm finding the VP system is really restrictive