1.06 beta patch ready for testing.
Posted: Tue Jan 20, 2015 9:48 am
Hello Everyone,
Available for testing is the new 1.06 public beta patch which you can download here. Below is the change list for this version.
Update 1.06 7th January 2015
Added:
- Petsamo-Kirkenes scenario by Erik Nygaard
- dust track if vehicles move
- strength is displayed on units in recruitment
- missing winter texture for bunker garrison
- designer can set amount surpression levels removed from each unit in each turn
- the command 'mask-recruits' now allows deployment but prevents the player from buying unit types, while the new mask-deploys hinders both.
- updated version 1.01 of the XML Commands documantation and updated editor
- 4.5cm ATG M1937->4.5cm ATG M1942 upgrade path
- 2.Hungarian Army added to first scenario of Case Blue
new equipment/units for Hungary:
38 (t) (2/1942)
Light Division
105mm 37M
37mm 36M
50mm 38M (2/1942)
75mm 97/38M (2/1942)
75mm 40M (2/1942)
Changed:
- replaced text buttons of refit area with symbol buttons
- new arrangement for HQ (->display buttons)
- new railway transport sample
- panel graphics reworked for better overview
- darker colour of supply hexes on snow
- improved radio buttons for better visibility
Fixed:
- view value of transports is now used if troops are on vehicles
- Units were not updated if two campaigns with units in deployment were loaded successively
- transport symbols update in deploy window if there are changes in the HQ (gilestiel)
- several typos
- missing translation in recruitment screen for "deployed" in German version
- bug in Kharkov 1943 prevented player victory
- German selfpropelled antiairs had wrong NATO symbols
Cheers,
Gerry
Available for testing is the new 1.06 public beta patch which you can download here. Below is the change list for this version.
Update 1.06 7th January 2015
Added:
- Petsamo-Kirkenes scenario by Erik Nygaard
- dust track if vehicles move
- strength is displayed on units in recruitment
- missing winter texture for bunker garrison
- designer can set amount surpression levels removed from each unit in each turn
- the command 'mask-recruits' now allows deployment but prevents the player from buying unit types, while the new mask-deploys hinders both.
- updated version 1.01 of the XML Commands documantation and updated editor
- 4.5cm ATG M1937->4.5cm ATG M1942 upgrade path
- 2.Hungarian Army added to first scenario of Case Blue
new equipment/units for Hungary:
38 (t) (2/1942)
Light Division
105mm 37M
37mm 36M
50mm 38M (2/1942)
75mm 97/38M (2/1942)
75mm 40M (2/1942)
Changed:
- replaced text buttons of refit area with symbol buttons
- new arrangement for HQ (->display buttons)
- new railway transport sample
- panel graphics reworked for better overview
- darker colour of supply hexes on snow
- improved radio buttons for better visibility
Fixed:
- view value of transports is now used if troops are on vehicles
- Units were not updated if two campaigns with units in deployment were loaded successively
- transport symbols update in deploy window if there are changes in the HQ (gilestiel)
- several typos
- missing translation in recruitment screen for "deployed" in German version
- bug in Kharkov 1943 prevented player victory
- German selfpropelled antiairs had wrong NATO symbols
Cheers,
Gerry