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Battleground Italy

Posted: Sat Mar 14, 2015 3:32 am
by Harrybanana
New Player and I have finished the Introductory scenarios and have started the Battleground Italy scenario.This scenario starts with the WA already ashore in Sicily. My Amphibious TFs are off shore but I don't have my temp ports and airbases. Is this WAD? If so how do I create my Temp ports and AFs or do I just have to make do without them. Also how do I stop the Germans from Interdicting the sea hexes off the SE coast of Sicily and isolating my units there? I set up air superiority missions over these hexes but as far as I can tell not a single German sea patrol mission was intercepted. Well actually Malta Command flew several missions, but all without any aircraft, not sure how that is possible.

RE: Battleground Italy

Posted: Sat Mar 14, 2015 5:46 am
by Helpless
Also how do I stop the Germans from Interdicting the sea hexes off the SE coast of Sicily and isolating my units there?


Bomb ports to reduce port interdiction.

Bomb AF's to reduce enemy flights.

Fly AS over landing area. Don't overstretch as AS is loosing efficiency when area is too wide. AS is reducing automatic naval interdiction values. Also may intercept, but since enemy flight detection won't be too good don't expect it to happen all the time.

Place groups eligible to fly automatic naval patrols closer to the landing sight.

Fly naval patrols AD's (manual naval interdiction) over the area of landing.

RE: Battleground Italy

Posted: Sat Mar 14, 2015 1:44 pm
by Harrybanana
I did most of this the first time but I tried again only increasing the number of ADs performing these missions and reducing the number of ADs for all other missions. It worked. Thank you.

But I still don't have my temporary ports and airfields. I assume that is WAD, but if so I don't understand why the developers made the decision to not give the WA the temporary ports and AFs they would have had otherwise.

RE: Battleground Italy

Posted: Sat Mar 14, 2015 2:10 pm
by ParaB
In that scenario you get only 1 temp port/airfield at Licata, but you already have two ports in Siracusa and Gela and two AFs at Gela and Pachino. Probably a scenario design decision. You have more than enough airpower to deny the Germans interdicting your naval supply routes though. If the coastal command can't deal with german naval interdiction tasking a few groups from the Strategic Air force to help will easily do the trick.


RE: Battleground Italy

Posted: Sat Mar 14, 2015 5:00 pm
by Joel Billings
Yes, the setup was just a decision by the scenario designer, so it does play out a little differently than Husky or Campaign 43.