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Unrelated Questions
Posted: Fri Mar 20, 2015 1:01 am
by bigwins
First, thanks to those who have replied to my previous post: enormous help.
Question 1]
I couldn't disembark at sea a ground unit during the ground movement phase. Does the transport need to be in box #1?
Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
RE: Unrelated Questions
Posted: Fri Mar 20, 2015 2:31 am
by warspite1
ORIGINAL: bigwins
First, thanks to those who have replied to my previous post: enormous help.
Question 1]
I couldn't disembark at sea a ground unit during the ground movement phase. Does the transport need to be in box #1?
Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
warspite1
Disembarkation (and invasion) does not happen in the movement phase. They have their own phases later on. Make sure you have left enough movement points (if for example you are talking a combined) as these moves count as part of the restricted number of moves a power has in a combined. Also remember the FTC rule e.g. you would need to land Gort in France
before any units you send to France with him.
As for editing - not a clue.
RE: Unrelated Questions
Posted: Fri Mar 20, 2015 8:41 am
by Joseignacio
Also, about 1), remember you cannot disembark (invade yes) from sea to coast a corps/army unless it's a port or the unit is an HQ or AMPH or there is an HQ in the hex, if you are using this common option:
22.4.12 Amphibious units (option 26)
Amphibious units (AMPH) form a new force pool. They count against ship gearing limits.
AMPHs are much like TRS units. If you are not playing with the amphibious option, you treat them as more expensive TRS.
If you are playing with the amphibious option, you can’t transport HQ-A, ARM, MECH, aircraft, or artillery units on AMPHs.
MAR and divisions can still invade from TRS units (or SCS if using option 25 ~ see 11.4.5) but other land units can only invade from AMPHs.
TRS units at sea can now only embark a land unit from a coastal hex (see 11.4.5) if that hex is a port or contains an HQ (this means a face-up HQ can always be embarked). MAR units, infantry class divisions, and units embarking on AMPHs, are not subject to this restriction.
You can no longer debark a land unit from a TRS at sea into a friendly coastal hex (see 11.13) unless the hex is a port or contains an HQ (a face-up HQ can always debark). MAR units, infantry class divisions and units debarking from AMPHs, are not subject to this restriction.
RE: Unrelated Questions
Posted: Fri Mar 20, 2015 3:31 pm
by paulderynck
ORIGINAL: bigwin
Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
No there's no ability to edit.
RE: Unrelated Questions
Posted: Fri Mar 20, 2015 4:53 pm
by Centuur
ORIGINAL: paulderynck
ORIGINAL: bigwin
Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
No there's no ability to edit.
You can always DoW such country with the opposite side to simulate this... However, that is something which effects US entry...