Making a NEW EDITOR RESOURCE facility
Posted: Mon Apr 06, 2015 5:22 am
Hi guys!
I'm been playing with .ged and .tpj files to try if i can edit by patching these archives with an hex editor, and then making a utility to create an easy OOB to load.
Results are very promising! I'm testing.
I have edited .ged I have achieved:
- Correct corp image (tried with inf, cav, hv fleet, lg flt, transport). No red dot.
- Correct leader (with rank and cavalry) and a specific pic
- Correct add/drop of depots.
Things i'm trying and i think it will be possible
- Add new naval leaders.
- Minor Country leaders.
- Change money and manpower of provinces.
- Change morale, vp, etc. of countries
- Date of arriving units.
Things it wouldn't do the editor at this stage.
- This editor wouldn't change the startup (alliances-> perhaps in future), corp initial positions -> Sure notm it would need to be done by normal edition).
- Multi district countries (like kingdom of two sicilies). I think that it could be possible to edit (i have found some data).
Some limitations i think it would have:
- I think i wouldn't be able to add more than 300 new corps/leaders (looking at the structure)
- I think it wouldn't be possible an ending date for a unit (to disband it).
The philosophy i'm trying with this editor it to use as a loader that using a text file, it will create a .ged and .tpj file. It would take me weeks (i'm married with two little children and in hard bussines) and i'm doing reverse engineering of the data files.
What would i love to get from you? PICS!. I would need:
For major countries:
- Leaders (naval included) pics. Any stats of Leaders you would like to include and i would test and even corps to try to get a Specific corp with specific pic.
For minors:
- Guard neutral pic.
- Minor neutral leader (i don't know how it will be managed by the exe).
To Marshall Ellis or Staff:
I saw in files many ideas not implemented, like Eih Combat (with envelope, and naval chit combat) that i do not see if it can be easy triggered. I have not found more kingdom implementation, and i do not know if above i will be able to do all or if the data format will be changed and this work i'm trying will be ruined by a future version. Could you help me in this point?
Thx to all.
I'm been playing with .ged and .tpj files to try if i can edit by patching these archives with an hex editor, and then making a utility to create an easy OOB to load.
Results are very promising! I'm testing.
I have edited .ged I have achieved:
- Correct corp image (tried with inf, cav, hv fleet, lg flt, transport). No red dot.
- Correct leader (with rank and cavalry) and a specific pic
- Correct add/drop of depots.
Things i'm trying and i think it will be possible
- Add new naval leaders.
- Minor Country leaders.
- Change money and manpower of provinces.
- Change morale, vp, etc. of countries
- Date of arriving units.
Things it wouldn't do the editor at this stage.
- This editor wouldn't change the startup (alliances-> perhaps in future), corp initial positions -> Sure notm it would need to be done by normal edition).
- Multi district countries (like kingdom of two sicilies). I think that it could be possible to edit (i have found some data).
Some limitations i think it would have:
- I think i wouldn't be able to add more than 300 new corps/leaders (looking at the structure)
- I think it wouldn't be possible an ending date for a unit (to disband it).
The philosophy i'm trying with this editor it to use as a loader that using a text file, it will create a .ged and .tpj file. It would take me weeks (i'm married with two little children and in hard bussines) and i'm doing reverse engineering of the data files.
What would i love to get from you? PICS!. I would need:
For major countries:
- Leaders (naval included) pics. Any stats of Leaders you would like to include and i would test and even corps to try to get a Specific corp with specific pic.
For minors:
- Guard neutral pic.
- Minor neutral leader (i don't know how it will be managed by the exe).
To Marshall Ellis or Staff:
I saw in files many ideas not implemented, like Eih Combat (with envelope, and naval chit combat) that i do not see if it can be easy triggered. I have not found more kingdom implementation, and i do not know if above i will be able to do all or if the data format will be changed and this work i'm trying will be ruined by a future version. Could you help me in this point?
Thx to all.
