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Microsoft C++ Runtime Library

Posted: Mon Apr 06, 2015 8:14 pm
by dbt1949_slith
Problem.
Has happen four times in a row in first reg Campaign when Orc leader says something about player trying to capture him.

Program..on\warhammer40,000
Armageddon\Armageddongame\gui\briefinggi.cpp
Line95
Expression !this> final

I hit retry and get:

***unhandled exception!
expcode! 0x8000003 expflag. 0
expaddress:0x0077BAAF

Please report

And I did.

Please, how do I handle this?
Thanks!

RE: Microsoft C++ Runtime Library

Posted: Tue Apr 07, 2015 12:47 pm
by VPaulus
Is it crashing only with this campaign?

RE: Microsoft C++ Runtime Library

Posted: Tue Apr 07, 2015 1:04 pm
by dbt1949_slith
Other than finishing the tutorial this is the only one I've done.

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 10:32 am
by ShiftZ
Hi,
this is sounds like the bug that was fixed in 1.05 patch. What is your version?

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 11:18 am
by dbt1949_slith
Whatever is on Steam.

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 11:57 am
by ShiftZ
Locate the version number on the bottom right corener of the main menu. Just to make absolute sure that it's a 1.05 issue.

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 1:16 pm
by dbt1949_slith
Yes, it's the 1.05 version.
I went ahead and nuked the game and re-installed it. Same problem.

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 2:08 pm
by PipFromSlitherine
Try posting the contents of the error.log file (in My Documents/My Games/Armageddon) immediately after a crash please.

Cheers

Pip

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 2:50 pm
by dbt1949_slith
Here you go..........

VER:1
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 3
Model = 12
Family = 6
Extended model = 3
CLFLUSH cache line size = 64
CPU Brand String: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz
Cache Size = 256K
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MonkeyInitStart Is Windowed
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
Still elements in VB
KERNEL MEMORY CHECKING IS **OFF**

RE: Microsoft C++ Runtime Library

Posted: Wed Apr 08, 2015 3:13 pm
by dbt1949_slith
It appears that when I uninstalled my game it didn't uninstall my saved games. When I deleted them I no longer have that stupid message and proceeded fine to the end of that scenario.
Obviously I had a corrupted save game but I couldn't tell you why.