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Using OOB to identify moved units
Posted: Sat Apr 18, 2015 3:19 pm
by Ironclad
It would be very helpful if the OOB could show which units have been ordered to move - as its much easier looking at that compact list than identifying units across the map using the highlight moved button. I know it very effective on Pike and Shot (which greys out moved units on its List of Units) to assist in spotting unmoved units on the map.
RE: Using OOB to identify moved units
Posted: Sat Apr 18, 2015 4:13 pm
by Yogi the Great
I know it's also helpful to look for he check marks - after you move a unit a check mark appears. Red when no movement points left, green when it still has some mp's left. Some units may also start the turn with red or green arrows if they don't have full mp allotment avaialable.
RE: Using OOB to identify moved units
Posted: Sat Apr 18, 2015 4:27 pm
by Ironclad
True and they are very helpful but you have to look on the map at each unit or clusters of units to check their status through the ticks. In a large scenario with a extensive map area that often means cross referring to the mini-map to spot all the red/white unit clusters to examine. In comparison looking at an OOB with moved units greyed out would swiftly identify those unmoved and clicking on their OOB listing, as at present, would take you straight to each one.
RE: Using OOB to identify moved units
Posted: Sat Apr 18, 2015 5:19 pm
by Erik Rutins
Have you used the arrow on the right of the OOB list to expand it to show the unit details (including movement)?
Regards,
- Erik
RE: Using OOB to identify moved units
Posted: Sat Apr 18, 2015 6:15 pm
by Ironclad
Sorry I had missed that. Thanks, that will do the trick.